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Andrew Gray
Andrew Gray

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Why another game?

I always wanted to play a RPG game that would combine ordinary game with hack and slash rules and erotic effects and magic, strange monsters and cool kinky spells. I searched the web as usual and played maybe ten of games that had this ambition, but soon I was disappointed. In most of the cases, the games were either build on top of existing engine and the kinky part was built as a patch so options were very limited and ill-fitting in the game or the game was created from the scratch and either largely unfinished or poorly implemented. This is the reason I decided I would make this game on my own. And of course I was bored and had a feeling that my programming skills are fading.

So what was that I missed? Which features I wanted?

So I created a new engine that I call Sandbox warriors and on top of this engine I set up first scenario which I named Labyrinth of the forgotten Goddess to create a proof of concept. I started writing it several months ago, now I have a playable version (even though I don’t pretend it is bug free) and I would like to share it to get feedback and support to extend it.


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