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Spankfolio Update...

Hi. To improve my work, I'm trying to plan it far better, so that my time is better organized. To achieve it, I had divided Spankfolio's creation into 4 stages.

1. Game concept, plot & character design. DONE!

2. Gameplay. This one is toughest one, full of programming. I can say I'm around 25-30%.

3. Story. Writing, making images, adding dialogues and composing music. This one will be very meticulous, but not as tough and unpredictable as Gameplay. Comparing to Bratwatch, Spankfolio will have a deeper storyline.

4. Spanking scenes. I've learned to make spanking sequences very fast. However, I want to take these ones into a next stage of quality.

With this plan, the final review, which sometimes takes several weeks, will be minimum. I won't go into stage 3 if 2 isn't complete.

Now, about the gameplay. It's going to be very realistic, to make you feel the pressure of being responsible or all the profit CaneCapital earns. Almost every day, you will be punished. If you fail, you will definitely be punished. Just like in bratwatch, the spankings will get better and harder as you progress. If you have a great day and get successful investments and earnings, you will progress in the story (which will be far more interesting), and unlock better spankings. Like in Bratwatch, there will be a big ending climax with the best and longest OTKs.

GAMEPLAY

I have only one little concern. The game needs math, basic math about %. I believe it's easy to understand and won't have any problem. However, I don't want this math to make the game a bit boring. Please, if you find it too realistic or complex, don't be afraid or demotivated. My goal is to find a way to make it a "fun provider".

For now, here are some examples of how it will work. The basic object of the game is reaching the expected profit with earnings from investments and mitigating taxes (just like everyday's life). This lady will be Mr. Godinez's biggest nightmare. In her contract, the company promised her to earn 1 million with a 2 million investment (50%). The big problem is that she owns 2 million in taxes, so, she has 2 milliion in deficit. Mr. Godinez would need to mitigate taxes and make very risky investments, because he must achieve the task in ONE DAY!

 Here are the possible investments...

 It will be like gambling (sometimes I think stock market is close to it). Put 100% of the capital in her own company, the Sorebums Casino? Or go a bit safer, and try to mitigate taxes? (that's the part I need to define yet).

Whatever happens, Mr. Godinez is in deep shit, and will very likely get a very, very sorebum as he's about to make CaneCapital lose a million in a single day.

Mommy Nadya won't be that dramatic. She's a safe player with realistic demands.

 Mr. Godinez can make not so risky bets to please her...

 To compensate all this math, and raise the motivation to do it, I plan to add some images/cameos of the investing ladies. Perhaps small animations like Melvin in Spankgika, or some very hot images. I can't say too much yet, as I need to finish this stage first to see what it needs.

I know this update is far from interesting, and it would be like this until I finish stage 2. However, making it has a lot of work behind. Much photoshop to make images, backgrounds and buttons + a lot of programming. On the next update, I will show the tax mitigation part and perhaps Spankyreuters. It will be headlines from news to have an idea if a stock might rise or fall. I hope I can finish at least most of stage 2 for next week. And, there's also a very important aspect. The ambience will be dark and mysterious. CaneCapital has plenty of dirty moves and secrets...  

Till the next update...

p.s. around July 15th, you'll get the monthly package Xtra content.

Spankfolio Update... Spankfolio Update...

Comments

This is gonna be good!

darthbrat

The laps are looking more and more inviting to lay across.

Jason Voorhees

Wow....this is taking a LOT of work on your part! Given that if we fail at math in the game we get spanked, I'd say that's an even trade for including math in the game. I like the idea of the cameos of the investing ladies, just to get us to look forward to what's next.

Ken L. Black


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