I define it as a "Psychological Puzzle"
Added 2022-09-20 05:46:57 +0000 UTCThe best way to explain it is by this sequence:
Supergirl finds an annoying Melvin

... the Melvin is not only annoying, but a little perv

THAT LITTLE DUDE DEFINITELY DESERVES A HARD LESSON!

...a very sore bum....

Supergirl will do well.
If it's Mxyztplk, then she would spank him until he says his name backwards.
If it's the original Melvin, she would teach a naughty boy to be good.
But what would happen if it's a trap?
Punishing a magical illusion would freeze her in time...

Punishing a bomb would be catastrophic

Good news is that illusions are vanished with a good kick.

... and bombs are deactivated with heat vision.

But what if she kicks or burns a real boy?

She would definitely get a very hard punishment for it...

.. and then pay a sentence in the Justice League's prison

Or even worse, she could end as General Zod's slave in the Phantom Zone.

But the most tragic fate, is that if Supergirl fails, Mxyztplk will own the SPANKINGVERSE!

Next thursday I'll define a possible date for release. I finished the free version, but there's still a lot of work for the full and deluxe ones. In case I realize I won't make it for this month, I'll go for the second simulator first, to secure this month's release....
Comments
I know that's the norm, but it has worked for me to release everything together to attract more patrons, as the demo version ends with a huge advertisement: "become NOW a patron to get the full game!" However, if I go for the second simulator for this month, I'll release the demo only for patrons, which still needs the music.
HecMX
2022-09-20 19:26:04 +0000 UTCI'd go ahead and release the finished demo now and decide the rest later. Releasing a demo version before the full version is completed is actually the norm.
darthbrat
2022-09-20 19:13:52 +0000 UTC