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Gildedguy
Gildedguy

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Falcomaster Update + Cutscene Previews (SPOILERS)

Here's a peek at one of the fully animated and voiced scenes for the upcoming visual novel. I don't do lip sync very often, so doing animation like this was really refreshing!


If you've been visiting the streams (http://twitch.tv/gildedguy), then you'll know that I've already inked and polished this scene. Here are some snapshots:

And some screenshots of a different cutscene, that occurs during gameplay:

It's hard to give an exact estimate of the progress, but I'd say we're 60-70% of the way there. I'm currently tackling the rhythm-game section of the project, and I'm pleasantly surprised with how it's going. 

Unexpectedly, this is becoming one the most ambitious games I've attempted to make. I'm getting over the "coding hump", so soon I'll have more to show, as I'll be able to just focus on drawing/animating assets for awhile. 

I appreciate your support, since I am learning so much from this project. It's giving me a rock solid understanding of my artistic limits, and how I must improve my productivity.

Thank you!
 

Falcomaster Update + Cutscene Previews (SPOILERS)

Comments

Music sound great! I'm exited to see how this turns out.


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