Test Now! FM3K Prototypes v1
Added 2017-10-26 20:51:20 +0000 UTC
Here are two VERY VERY early prototypes of the FM3K project I'm working on. I use prototypes to test out the gameplay and get the basic programming architecture down before diving into the actual production.
Once you install/open these files (see INSTALLATION INSTRUCTIONS.txt), you can play them with the following controls:
fm3k_poc_v1:
- Point and click to move the player around the environment.
- (Future feature) The blue hexagons will trigger story moments and allow you to observe objects in more detail.
fm3k_battle_v1:
- Use the keyboard to hit the right notes as they fly toward the player.
- Movement: Moving around doesn't affect the rate/rhythm at which notes fly at you. You can stay on the ground the whole time if you want.
- Press "W" to jump, double jump, and triple jump. Jumping does NOT let you dodge obstacles.
- Press "J" to hit GREEN notes.
- Press "K" to guard against ORANGE notes.
- TOUCH PURPLE notes. Don't press anything for these.
- When falling, Hold "S" to enter spike mode. All attacks with "J" will do a cool special effect.

Notes:
- The battle gameplay may be slightly off-sync with the music. I'm still working on a solution!
- The name of the song is "Gazoline" by H-blockx.
- All of the gameplay is subject to change, but I'm feeling confident about this current design.
I would love your feedback, which can be shared via PM, on Discord, or as a reply on this post.
Thanks guys.