Hey y’all,
Last year Kareen gave a sneak peek of the outdoor scene of Oat Pi University, which is the second background I’ve ever made in Blender.
It’s been exciting revisiting Paizuri University’s backgrounds, taking our old work and reimagining them into believable scenes as part of an actual in-world location.
The outdoor scene has been an important one, since it helps establish two other locations (the classroom, and Evelyn’s office) that have windows that point towards this one. You can check out this post that has a map of Oat Pi University to kind of see what I’m talking about.
There were also lots of new things to learn since it’s my first outdoor scene in Blender, like figuring out how to make the grass and trees look nice, what’s going to be in the far background, and the time of day for the lighting.

One of the most challenging things to work on was grass and trees, and figuring out how to match them to Bill’s Bedroom aesthetics. I had something to aim for, but I wasn’t sure how that was going to look in an outdoor scene.

I ended up learning about something called Geometry Nodes in Blender, which lets you generate 3D meshes by plugging nodes together, kind of like programming them. This let me generate all the individual grass blades on the ground, which worked really well.

I originally tried the same technique for the trees, but it looked too chunky no matter how much I messed with it. So I caved, and bought some nice looking trees instead, making sure to learn about the kinds of trees that are planted at universities, to help with the feel.
It still took a lot of experimenting with a bunch of different tools to get the aesthetic look we wanted, but I think it turned out pretty well in the end.

The final pass was done in Clip Studio Paint, where I hand paint and mix the different elements and effects together, applying the same techniques I used to create Bill’s bedroom.
And this is the final scene!

I’m happy with how it looks, but there might be a better way of going about it, especially with the amount of experimenting I had to do. But I think as I do more, I’m going to get better at it, and even learn some new techniques that’ll make the process a little easier… I hope. o_o”
But what do you think? Let me know in the comments. Your feedback is always welcome here.
~ Zuri Sama ~