[Development] Save Game Feature
Added 2017-06-16 13:25:47 +0000 UTCHello everyone,
This week, on top of writing for Chapter 2, I've been working on adding a save game system to Paizuri University.
Paizuri University is getting bigger! Which means players need to be able to save and load their progress, and continue from where they left off.
Pretty standard.
The code work has been redeveloping some of the core systems of Zurizuri Engine to play nice with the new save game system (not as simple as it sounds). As a result a ton of bugs got fixed and a number of redundancies were removed. Now everything important saves and loads.
There's still some testing to be done, especially with newer features still in development, but so far it's working.
Some goals I set myself when designing the save game for Zurizuri Engine were:
- It should only save relevant information. No point saving everything.
- It needs to be able to fail with minimal loss to progress, especially since people will be using it while it's in development.
- It needs to be scale-able and simple. So new features can be easily saved and loaded without too many issues.
I feel like I met all the goals, but considering how game development usually goes, there's no guarantees.
A save game system is really easy to fuck up, and once you fuck it up, fixing it can be a total nightmare because it touches just about everything in your code.
Hopefully with all the careful planning we've done developing Zurizuri there will be minimal nightmares in our future!
fingers crossed
We hope y'all looking forward to what this will bring! : )
~ Zuripai Sama ~