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[Development] Nerdy Post about Zurizuri~!!

Hey y’all,

This month I’ve had my hands full working out a bunch of things with Buka Chan, writing, and adding new features to the Zurizuri Engine. All as part of a major effort for something big coming (Fu fu fu…).

Here are a few things I’ve been up to lately.

Video Support

We can now play videos in Zurizuri!

It’s only tested on Windows versions at the moment, and I still need to figure out how to make it work in WebGL, but the groundwork is there.

This will let us do a few short animations, like animated logos or backgrounds, in-game that we haven’t been able to do before! Yay~!

WebGL Upgrade & Full Moon Night

The WebGL version of Full Moon Night might take a little longer than expected, with a few issues that still need sussing out. But it’s almost there!

Z-Expressions

I’ve been upgrading our expression system. If you don’t know what it is, it’s the thing the lets us control branching stories and in-game values or even Stats ; ) 

I also set up automated tests to make sure that the expression system is always working the way I expect it to, which will help reduce bugs and make me worry less about it.

It has been a massive nerdy upgrade which I’ll spare you the rest of the details of, but it’s a significant step towards something much much bigger.

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It’s not crazy exciting stuff, if anything, it’s mostly groundwork and nerd boners. But it’s all part of something much bigger, so we hope y’all at least a little excited about what might be coming.

And thank you to everyone who’s been taking the survey, your responses have been soooooo helpful~!! We can’t thank you enough~! 

And if you haven't taken the survey yet. Here's the link. ; )

~ Zuri Sama ~

[Development] Nerdy Post about Zurizuri~!!

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