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Progress Report June 2021

Hey, Patrons! We hope you enjoyed the recent release of Project Hades, our Shader Decompiler Rewrite! Because the team was so focused on getting this release out the door in July, our June Progress Report was a little bit delayed.

While we released the progress report a few days ago, we wanted to make sure you didn't miss any of the exciting updates to yuzu from last month! Among them, we discuss "Project Texture Reaper", the new feature to better manage GPU memory usage, our implementation of fast memory access, audio improvements, and many more bug fixes and core improvements!

Continue reading this progress report on our website! 

As always – thank you! We would not be able to work on yuzu as much as we do without all of your amazing support.

- The yuzu development team

Progress Report June 2021

Comments

macOS M1 version please!

is there a reason resolution scaling isn't possible?

Please re-enable resolution scaling now that this rewrite is complete. Or at least make it possible to enable for those of us with supported cards.

Aiden

it happens only on vulkan but i have an amd , opengl its not an option for me

when the fix for xenoblade games about the rainbow graphic glitxh?

yea me too i joined to help fix issues with amd video cards in zenosaga 2 i still have strange issues like i see black grass and bushes .. i thought you guys fixed that issue ??

is there gonna be a mii applet for yuzu?

Please fix the texture Flickering in Fire emblem Three houses on AMD GPUs in Vulkan

Simon Schneider

I only just started patreon solely for supporting this project because it's coming along on leaps and bounds and that project Hades finally let me play Tony hawk's 1+2! Thank you for all your hard work team!


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