Hey people!
Got a fun one for you today: Ruin Assets (how have I not made these already?)
This pack is a bit bigger than most, bringing you 87 unique assets, all of which come in 4 different color variations (blueish, purpleish, yellowish, and original) as well as with or without a (hand-painted!) shadow.
Altogether these 696 assets fill a much needed gap in the asset library. How critical and near-universal are ancient ruins and abandoned keeps, castles, and temples to our campaigns? They're obviously something that I've explored numerous times in the past for battle maps, but never sat down and hammered out an actual asset pack for, until now!
Please note that while I have a few other areas I want to cover first, I already intend these to be a part 1 that covers more 'ancient' stone ruins whereas the future part 2 will cover more contemporary ruined structures and include wooden beams, rafters, ruined rooftops, and decayed versions of more current wall structures. That way not every ruin has to look like it's at least 100 years old.
In the meantime, please enjoy! As is standard now, I've taken what was my testing image and focused it into an example battle map for everyone to utilize, asset-user or not. If you like these ruin pieces I'd suggest taking a look at some of my previous releases which help build on them:
Gerdien Penninkhof
2020-10-27 11:20:52 +0000 UTCLawrence Allen Edger
2020-10-09 14:31:12 +0000 UTCPhergus
2020-10-08 15:30:32 +0000 UTCMary B
2020-10-07 21:21:00 +0000 UTCVenatus Maps
2020-10-07 18:47:33 +0000 UTCSmashman
2020-10-07 15:10:12 +0000 UTC