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Devil's Bay

Hello all!

Not too long ago I stumbled upon a few different collections of drone photography curated for D&D as 'photo-based battle maps' and thought it would be fun to try and using one as a reference for a hand drawn map. Thus.. Devil's Bay! The reference for this  rocky shoreline was originally shot by photographer Oscar Nilsson on a beach of the same name in the British Virgin Islands. 

As you can see if you zoom in on the preview I approached this one with a slightly more 'painterly' style, particularly around the details of the rocks and I'm rather happy with how it turned out. I enjoyed working in a more saturated color palette than what I might normally be inclined to use and feel like this could be a great location for players arriving from either direction, particularly if you're looking for a nice landing spot to use with the recent Upper Caves dungeon map (or other watery-themed locations to come). 

Hope you guys like! In the pack you'll find a print version, night time palette variation, and a revised VTT copy set at 150DPI, no grid, and a faint square in the bottom lefthand corner for grid size scaling. If you want to find more top-down drone photography I'd recommend checking out the "IRL Battle maps" subreddit!

Devil's Bay

Comments

I know you’re only half joking, but pairing what you describe with a series of beaches you could drop onto the water texture of your choice would be quite helpful!

Venatus Maps

This is absolutely beautiful. I love the colours and the style.

Willow H. Wood

Really nice shading & colors on the rocks. Now we need a Shore Debris asset pack. Crabs, shells, driftwood, seaweed, bits of sailcloth, a broken spar or mast,... :)

Phergus


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