Edit: The Vacarsield Void frame is up on PWG, as well as the initial Rerun of the fishmech~ I've test printed all of the Vacarsield files as well as the preplates and everything should be good~
~Pipes
This has been a long time coming x'D I started work on gbase modeling and etting the VC concepted and modeled for the past 5-6 months x'D From getting more organic forms down in fusion to just general ideas and the like this start has been a fun one. I had a lot of help with getting the turntable rendering in blender going, but it's so much easier then what I was doing in fusion. So expect more of those. (I've got two more baking that I'll add to this when they finish~)
I wanted to cover a wide range with this initial set so you should be able to build a handful of analogues. of various things. Each frame, like previous infantry scaled things, is comprised of a few pieces, a lower and upper body, arms, head, and a few little odds and end gubbins like back cores or weapon barrels (shown in the renders attached to the stock carbine piece, but all the barrels are separate pieces~). I will say that some parts of this release, like the Goby before it, are a little more delicate, so care when de-supporting is necessary for some things.
Now there are a few things I don't have in this kit that I want to add in the future once I get some design aesthetics more nailed down. like the weapon barrels, more will be added as I get a better grasp of the weapon systems~ I also want to eventually add a little weapons platform once I get the main weapon systems and how their mounting system will work. Think similar to the fishmech Undermount system, but I want to have it set up from the beginning of things to allow for the most versatility, and If you're looking for ideas as to what you might be able to analogue with this set, you should definitely pop onto the discord. Tons of helpful folks there to give advice, or the like~
On the topic of versatility, included will be a few t-pose files that can be broken into component pieces. All of the infantry scale VoidFrames will use the same ball jointing, and should be, for the most part, compatible with other infantry frames, no scaling necessary. And then the up-scales for the larger things will be a universal upscale so to make a leg or arm fit, it will be the same percentage increase. At least, that's the idea~
As always, supports are done by the lovely Atlas3DSS, and I'm currently in the process of printing out everything to test, but tweaks not withstanding, everything should be going up on the 4th of August as usual.
I'm very excited to be fully getting into this faction, and I'm looking forward to making some really neat bits of kit for it~
~Pipes.
Bacour
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