Welcome, patrons; thank you very much for your pledges! As you may have read on my blog, the circumstances and timing of each pledge seem to suggest that all of you as of this writing are Sonic fans, so the renewed attention that Sonic Megamix has gained due to my launching of this campaign has prompted me to get back to working on it for a while. I've been at it for the last few days with, as I mentioned, an aim to create an enhanced and bugfixed release of the old version of the game (last released as v4.0b) before I move on to the new game as seen in the latest videos. After all of the changes that have been made from then until now, the old content is in worse shape than when the incomplete release was made about 6 years ago. I've been playing the crap out of it and have ended up with an ever-growing list of bugs and other errors, some of which I have managed to fix up already. I'm pretty glad that I had already estimated that this might take a matter of months If you haven't seen the blog post that I mentioned, there's a bit of tech info that you might find interesting, and a video showing some of it off: http://hcstealth.tumblr.com/post/123576317307/sonic-megamix-tech-tease#notes I'm looking at some HCGE stuff coming up in the near future too, so I'll probably be spending some time on that as well. Until then, though, I'll try to make as much headway as possible with Megamix so that something will come of it again soon Nothing much else for today, this is sort of just a quickie update for you guys and a little bit for potential future patrons to look into. I've got to get back to work :P