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Genesis Noir solution update

I was about to start playing Genesis Noir yesterday when I discovered that a recent update had made my original solution inapplicable. I found that to add to the black bars produced by the aspect ratio constraining, the game now also had a texture level of black bars. I removed it after half a day of non-stop work and published the new version but then saw that it breaks the game options menu. That got me to roll back and I've been trying to tackle the issue for the rest of the day and then non-stop since last night.

Despite all my attempts, I could not separate the texture from the options elements (pretty much all the operations I could find wrote multiple things at once) but I was able to at least make the menu look better.

It's been too much exhausting work just for one unimportant thing, so I stopped there. I played the game for an hour and it was without any gameplay issues, so I published what I had. The options menu still breaks when toggling the fix on, but making it functional is as simple as pressing the button again. Not that most people would need it after setting all the options to preference.


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