Currently working on the Angled face version and i hope you like the look!
The overall animatio(s) will be the same, but aside from the face angle being different & ofc the chewing animation etc will be done in this angle...
There will also be some unique parts for the angled face.
Im currently working on a quick couple of liplicks right after this part in the picture.
And the angled face will also have a burp animation at the end.
What's next?
After this, im moving on to the rest of her set of animations.
This will be mostly attack animations & a couple of variations for her vore/ub attacks.
I cant go TOO crazy with those, because they all need 4 different rendered out versions.
(1 for each different player character)
Of course ill be posting those here when i got something to show.
What after that?
Im gonna finish up the player character designs first, so i can use those instead of the placeholder figure you have been seeing so far.
Note: These playerchars will be essentially grey figures with no features, mainly to save time given the amount of work already required.
Back to the lamia:
When the full set of her animations are done, i can get to the part where we gonna have different "looks" for the lamias.
I want to do this so while their animations will be the same for this type of lamia, you will still variations in their looks.
Its why i asked you guys to post some ideas for clothing/hairstyles/etc if you have any.
For animation reasons, i have to stick to the shape of the mouth/head/belly...
But the hair, and clothing, as coloring, can be changed at will.
So keep that in mind if you got any ideas.
Allright, back to work!