Happy Monday, everyone!
What a whirlwind of a week it's been! I've been deeply engrossed in the creative process, managing to produce an impressive array of scenes that I’m extremely proud of. Not to mention, I have created another animation.
In just one week, I've rendered a staggering total of 167 images. This massive effort translates to a significant expansion of game content, particularly enriching the Max Quest route with a variety of quests.
Here’s a rundown of what’s been accomplished:
Max's storyline has been significantly expanded with 5 different scenes, including one animation. It’s been rewarding to see Max's narrative develop so robustly.
The Esperanza Questline has officially kicked off with the first scene fully rendered. Crafting the storyline was a challenge, but the direction is now set, and I am ready to keep the momentum going.
Development on Howard's Apartment has begun, with the Living/Dining area, Bathroom, and Bedroom mapped out. The Living Room is already complete in terms of available work, with plans to flesh out the Bathroom and Bedroom next. Given that office work is currently the only income source for players, I’ve decided to delay implementing rent. However, when rent does come into play, be warned—it will be steep, challenging you to strategize your path to financial stability.
Looking ahead, my focus remains on polishing the Max questline to my satisfaction for this update. Concurrently, I'll push forward with the Esperanza storyline to ensure a compelling start. Then, I’ll shift my attention to Kim and Howard. If time permits, I aim to add more depth to Sarah's interactions with Clarissa and perhaps introduce another scene with Emma. The goal is to enrich the game with a plethora of content for players to discover before our next update.
Thank you for your support and enthusiasm. Your engagement fuels my creativity, and I’m excited to share these developments with you.
Here’s to another productive week ahead!
Warm regards, Fluffy <3