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Fuuujin

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The Master Complication II Realtime OSC Watch v4 system for VRChat 3.0. avatars VRCFury

You'll get a real time watch for VRChat 3.0 avatars

This timepiece is a fully functioning watch for VRChat 3.0 avatars that shows real time.
It shows hours and minutes plus has the Celestial function, the Chronograph Function and a Perpetual Calendar.



The Celestial function
The Celestial function shows the current visible real-life stars above in you real time.
It is synced automatically with the provided OSC app and will always show accurate positions.



The Chronograph function
The Chronograph is essentially a stopwatch on your wrist.
You can operate it pushing a single button in your avatar menu :
1st push - The chronograph starts counting
2nd push - The chronograph stops
3nd push - The chronograph resets

What is the chronograph good for ?
- You can use this to time any event
- You can also use this as a local time display (the time you have spent in the current world).

The Perpetual Calendar function
The Perpetual Calendar will display:
- Day
- Month
- Year
- Day of the week

VRCFury installation
You can install the watch easily using VRCFury.
Just drag and drop any of the prefabs you like onto your avatar and put anywhere you need in the hierarchy (I recommend left elbow or right elbow)
Manual installation is still possible, if advanced users want to install it manually.

The Design
The dial is designed with a blue matcap. You can change the colour if you wish with a hue shift.
The case is nicely polished gold or white gold material. You can choose between two colours (or hue shift your own !)
The strap has a texture with a normal map, imitating real leather look.

How it is only 2 materials, and only 3 parameters while displaying so many indications ? (A bit of a technical explanation)
This watch utilises the maximum potential of the Poiyomi shader and uses my OSC Parameter Sync system.
It uses 4 UVs, 4 Decals, 3 Matcaps on the main material. The other material is used for the month indication - I ran out of space on the first material.
The OSC Sync parameter system is used to send data onto the avatar one after another using the same float for value and int as an indexing number. The FX Layer of the avatar then copies the float to the right float used for display localy in your FX layer.


Specs
- 2 materials (Fully customisable !)
- 1 Skinned Mesh Renderer
- 1 Integer, 1 Float, 1 Boolean
- 4,860 Polygons
- 9 Bones

Poiyomi Shader used : 8.1.167


*** Please rate the product if you like it. It helps a lot ! ***

The Master Complication 2 Realtime Watch v4:

Installation tutorial


Terms of service

osc-master_complication-2.dist.zip
MasterComplicationII_V1.1_VRCFury.unitypackage


The Master Complication II Realtime OSC Watch v4 system for VRChat 3.0. avatars VRCFury

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