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[Download] Realistic Textures V107 - 1.21+ "Updated 12.09.2024"

Hey everyone, I've made some changes to the pack! I added the missing copper door along with all its variants and created a new copper block and cut copper block. I also tweaked the metalness of all the copper blocks to make them shinier. :D Additionally, I replaced all of the terracotta textures with new ones, fixed the transparent edges of the tools, and made some other optimizations to reduce file sizes.

Note: Disable anisotropic filtering if you're getting transparent textures at water edges and If your leaves are looking weird you need to set the tree settings to fancy. Also make sure to set the proper texture resolution in the shader settings as well, especially if you're using SEUS PTGI HRR 2.1 or 3. Another thing, If you're getting the resource pack reload failed message that means you're running out of RAM. In that case simply go with the 512x version or lower.

No need to download the previous versions, these are all standalone. I recommend using the 512x version for gameplay.

(If you're on MC1.16 or 1.18, use the 1.20 version of the pack and ignore the incompatible message and for 1.20.1 you can use the 1.20.4 version of the pack because it's backwards compatible.)

Addons can be found HERE.

My other packs are available here

Installation for the main packs are the same as before, just copy the downloaded .zip file into your resource pack folder and enable the pack in the ingame menu. If you're coming from on older version you can simply delete that. The new versions always have everything included. The jar files are only necesary for the custom models. Here is a short installation video on how to install it properly. You can find the download links for forge and optifine in the video desctiption or down below.

Installation video  ( It's for 1.16.4, but the same applies for other versions as well, just make sure you use the proper version for Forge and Optifine otherwise your game will crash.)

The mods folder can be found here, if it's not there just make a new one."C:\Users\YOURUSERNAME\AppData\Roaming\.minecraft\mods"

The resourcepacks folder can be found here."C:\Users\YOURUSERNAME\AppData\Roaming\.minecraft\resourcepacks"

Shader Settings (clickable) 

To match the quality of the screenshots, use SEUS PTGI HRR 2.1 and set RAYTRACE_GEOMETRY_QUALITY to 0, and change the tonemap to ACEStonemap in the shader settings.

To get the Parallax effect (3D bumpy textures) you need to use a compatible shader, I recommend using Continuum 2.1, SEUS PTGI HRR 2.1 or SEUS Renewed. ( SEUS Renewed only supports it up to 512x)

[Download] Realistic Textures V107 - 1.21+ "Updated 12.09.2024" [Download] Realistic Textures V107 - 1.21+ "Updated 12.09.2024" [Download] Realistic Textures V107 - 1.21+ "Updated 12.09.2024" [Download] Realistic Textures V107 - 1.21+ "Updated 12.09.2024" [Download] Realistic Textures V107 - 1.21+ "Updated 12.09.2024" [Download] Realistic Textures V107 - 1.21+ "Updated 12.09.2024" [Download] Realistic Textures V107 - 1.21+ "Updated 12.09.2024" [Download] Realistic Textures V107 - 1.21+ "Updated 12.09.2024" [Download] Realistic Textures V107 - 1.21+ "Updated 12.09.2024" [Download] Realistic Textures V107 - 1.21+ "Updated 12.09.2024" [Download] Realistic Textures V107 - 1.21+ "Updated 12.09.2024"

Comments

You need to set the ingame settings to fancy. That should fix the leaves issue.

hodiltoN

my leafs are buggy :(

Bdbsb

can you do a ore update pls it dosnt look realistic

iamhim

Hi, You can use it with fabric, and newer versions of minecraft. Just ignore the incompatible message when enabling it. It should work fine.

hodiltoN

Hi, I just bought your package bust sadly had to see it is not made for fabric, neither for 1.21.3 or 1.21.1. I use both these version with fabric.

A J

I want the 4096 one :(

Tyler Price

Sent you a message as you asked :D

Darock Kang

Thanks for the reply! I am using the 512x pack and SEUS GFME. The texture resolution in the shader setting is set to 512x. Changing the shader's texture resolution moves the lines a little for some blocks but not for terracotta. In any case, the texture resolutions are supposedly matched, but the problem persists. Do you think maybe GFME is having its own issues? Have you ever tried this shader? I use it so I can have both PTGI as well as distant horizons.

Darock Kang

Hey, Those can be fixed by going into the shader settings and setting the texture resolution to match the pack you're using. So if you are using the 512x pack just set the shader texture resolution to 512. It's in the shader settings/surface menu.

hodiltoN

Lovely update, but I have been having a strange visual artifact issue for a while. There are these straight lines that are either at the boundary between blocks or in the middle of blocks like grids. They cast shadows. Any idea for a fix?

Darock Kang


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