Status Report
Added 2018-02-10 03:26:45 +0000 UTC- Completely gutted and rebuilt inventory system for better scalability and savegame compatibility.
- Partially rewrote savegame to update on new inventory grabs, and to load on game start.
- Inventory now separates between consumable and equipment categories, submenus work correctly, consumption of items deletes them properly.
- Planned basic equipment assignment and usage (to do for next coding session)