IllustratorsLeak
PluginIdea
PluginIdea

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Collection of creative ideas(long-term effective)

Dear friends, Really Really thanks for your support. do you have any creative ideas or Demand to offer? 

You can imagine anything you want and comment below. Maybe I can just make it happen.

Note: in order to be as efficient as possible, please describe your ideas in as much detail as possible. and It also would be nice if you can explain why this feature is needed. 


Comments

One of the biggest glaring issues in VaM is the lack of accurate alignment. I lack the expertise to make a tool to help, but I did envision a plugin that could create invisible tunnels (with dialable length and diameter, as well as a way to bind them for reloading different scenes). Something that could act as a target for thrusters, because currently the game physics make soft body collisions a nightmare for BJs, and intercourse sloppy because hip atoms just don't cut it when emulated flesh is at play.

Xae Phiel

I can't seem to find any slide show plugins. Something where you can select a folder (or multiple folders) with images and play both sequential or random orders. Maybe add an option to bundle images with a Var (I know very little about vars though). Something similar to some of the web or video plugins.

JoshD

If you want to import special bones (not humans), I think it should be imported in the form of CUA From my limited understanding, VAM will only support G2's skeletal system on the humanoid side.

PluginIdea

It is also what I plan to do later, but there will still be more work. My initial idea was to make a behavior tree-like planning tool to implement it, but I need to study something about it before that.

PluginIdea

A way to create non humanoid forms in VaM in a way you could model in Blender or Sculptris. I had some trouble adding Bones to a dragon asset. I'm wondering if making the dragon within VaM it could have a skeleton set up in it automatically since it was made in VaM. Is there a morph library someplace with animal defaults that can be incorporated in VaM somehow? morphs would be easier then having to sculpt. Sculpting in VR is fun though, there are some programs ive used within the oculus headset, but can't import anything into VaM it seems.

Immersa Studios

I see huge potential with the Navigate play in Vam plug in. For peeps attempting to use VaM for games. This has potential to make some Atoms act like NPCs and have them walk around areas and go to locations and run Idles if they end up sitting or standing. Like in a house or a bar in Skyrim, Npcs walk around house or Bar and goes to sit and eat. or does chores in a player home. In a VaM asset like an apartment setting. Your VaM girl could walk around and dance for you. or come by and sit next to you and you could pick from animations that the creator put in that scene. This could give more variation to the animations and walk cycles of the Random People assets too.. this could be loads of fun!

Immersa Studios

Excuse me, could you describe your idea in more detail? And why it needs to be done, maybe I can offer better advice.

PluginIdea

How about thumb stick control for menu navigation?

Mr. L


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