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SapphireRhodonite
SapphireRhodonite

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💬 Feature & Bug Request Thread for Emulators

Hey everyone!

As we continue shaping melonDS, CEMU, and Azahar for Android, I’d love to open the floor to your ideas:

👉 Got a feature you’d love to see?
👉 Found a bug that’s driving you crazy?
👉 Dreaming of a better dual-screen experience on your handheld?

Drop your feedback in the comments below!
Whether it's a QoL tweak, a new emulator feature, or a display/input fix, this is your chance to shape future development.

🔬 What's brewing?

I’m currently exploring early support for dual-screen integration in Dolphin for a few GameCube,GBA linked games (like Four Swords Adventures and Crystal Chronicles): the idea is to display the GBA screen on the second display when available.

Also looking into Dreamcast VMU (Visual Memory Unit) screen output on the second display, a fun and nostalgic use case, especially on vertical or split handhelds!

Your ideas help prioritize the roadmap and test real-world use cases.
Looking forward to reading your comments!

Thank you for your support 🙏
—Sapphire

Comments

Heyy, I’m not sure if this has already been discussed or explored, but I wanted to share it just in case. I thought it could be interesting to add profile customization features to iiSU — A bit like what platforms like Discord or Steam offer. This could make the user experience more engaging and give players more ways to express themselves. Even though I know your main focus is on the dual-screen aspect of projects, I thought it might still be worth sharing the idea in case it aligns with the broader direction of iiSU. A few potential ideas: - The ability to display RetroAchievements badges directly on a user’s iiSU profile. - Options to personalize profiles with favorite games, system stats, or custom banners. - Unlockable themes, wallpapers, or other cosmetic options tied to achievement progress or milestones. These additions could add a fun layer of motivation for players to earn achievements and make the iiSU environment feel more personal and dynamic. Thanks for taking the time to read this!

Jelle DeBlock

Hi! Can you record a video and send me a direct message?

SapphireRhodonite

Hello, when using melonDS on a Thor machine, I experience a crash when using Pegasus, ESDE, Beacon, or other front-ends to access the game. I need to confirm entry into the game using Pegasus or other front-ends. If I set the same controller mapping keys in melonDS as I did in the previous example, the crash will occur. If I don't map them simultaneously, it will work fine. Can this be fixed?

继阳 刘

Possible Feature request? built in Music, Video and Pictures apps :D

Jay Nowak


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