IllustratorsLeak
RyanLykos
RyanLykos

gumroad


The Ultimate StickFigure Rig | Blender 4.0+

THE ULTIMATE STICK FIGURE RIG

This rig is perfect for beginner and experienced animators, with its simple and easy to use controllers and extreme flexibility. Using the scalable control at the start, middle, and end of each joint allows for drastic changes to the stick figure silhouette and allows the animator to choose whether the bend is smooth or sharp!

This rig comes with a fully built rigUI that will work across multiple stick figure rigs in your scene allowing you to animate more than one figure in your project without the need to rerun a separate script.

You can change a StickFigure's colour with ease! through the built in Colour Picker panel that is part of the RigUI

This product also comes with a detailed and extremely useful PDF document that tells you everything you need to know about how to use, link/append, and run the script. The setup process is super simple and can be done in less than a 60 seconds.

Limb flexibility

Built in colour picker UI


SHOWCASE VIDEO:

https://www.youtube.com/watch?v=ulocO9vyK9k


Showcase of how the rig can be abstracted

Product includes


Chapter 1 of the PDF documentation

Whilst the rig is made for versions 4.0 and above, this rig will work on older versions of blender however the RigUI may not display due to bone collection changes between 3.6 and 4.0

To access rig properties that would normally be displayed, unhide the layer that has the "PROPERTIES" bone and you will find all the custom properties in there.

LICENSING:

This rig is licensed for all uses. Feel free to use this rig in your personal and commercial projects, but please give me credit whenever you use it!

The easiest way to do that is to simply tag me in the post.

X (Twitter) - @ryanlykos

Instagram - @ryanlykos

YouTube - https://youtube.com/ryanlykos

StickFigureRig_Blender[4.0]


The Ultimate StickFigure Rig | Blender 4.0+

More Creators