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Radious Total War Mod + Submods - Warhammer 2 Updated 18.12.2019

Hello Everyone, Team Radious here!

Another day, another release! After a week of hard work and a lot (and we mean a lot) of sleepless nights we are finally ready to release the new update for our Warhammer II overhaul and submods!

It includes all the usual good stuff you’ve all come to expect, such as full support and rebalance of new features (including new Malus and Snikch faction mechanics), units and lords from the DLC, FLC and the Potion of the Speed patch. On top of that, we’ve also thrown in some smaller and bigger tweaks - all new CA additions have been brought in line with our custom content and we’ve done everything we could to once again give the game that famous Radious feeling. Below, you can find the changelogs, for both the main Overhaul and our numerous Submods, if you wish to check up on the details.

We would also like to thank everybody for waiting for us as we worked hard behind the scenes. We know that for many waiting for our mod meant putting off their campaigns and this gives us a pleasant feeling in our guts. As you now jump into the action, we move on to support mode, looking at your feedback and working on any issues which might arise in the future.

If you wish to support our work, please consider checking out our Patreon here - https://www.patreon.com/Team_Radious or via our Paypal acount https://www.paypal.me/TeamRadious  

Christmas is fast approaching, and we would like to offer you our sincere wishes in this special time of year. May this festive period be filled with joy, love, and well-deserved rest for you. And for those of you who don’t celebrate Christmas but still have a break, enjoy yourselves and remember to relax, you earned it.

Have fun with the new update and remember not too indulge your daemon side too much....

Yours,

Radious and Synthetic Man

  

Radious Warhammer II Overhaul Changelog

Complete changelog can be found here- https://steamcommunity.com/workshop/filedetails/discussion/1149634389/1520386297682972932/

· Full support of the Potion of the Speed update, The Shadow and the Blade DLC and Repanse FLC;

· All new units completely rebalanced, reworked and fully adapted to the core mod internal balance;

· All new abilities, spells, attributes and ancillaries fully adapted to the core mod internal balance;

· These large units can now attack walls directly – All Giants, Kholek, Dragon Ogre Shaggot, Durthu, Ancient Treeman, NecroSphinx (+RoR version), Cygor (plus RoR version), Ekrund Miners, Durthu's Grove, Treeman, Dread Saurian (all variants).

· Many new and unique melee and missile weapons added to the new RoR and special units to reflect their special roles on the battlefield;

· Many balance changes across all factions;

· Chaos Knights (Sword + Shield) now have bonus vs infantry, Chaos Knights (Lances) now have bonus vs large;

· Knights of the Blazing Sun (lances) now have bonus vs large;

· Small reload time decrease for Gunnery Mobs (rifles);

· Enabled all special units and heroes in custom battles (including multiplayer) without any limits or separate tabs;

· MP limits doubled for multiplayer/custom battles, custom units not part of this;

· Lore friendly update: Black Skaven clanrats are now renamed to Deathvermin - In the "Skaven Uniforms and Heraldry" book we have "The Deathvermin, also known throughout the Under-Empire as the Black Death, are the elite of Clan Rictus formidable Stormvermin regiments and perhaps the most proficient warriors in all Skavendom. They are utterly ruthless and have crushed their enemies in countless battles, much to the annoyence of the Clan's Warlord, Kratch Doomclaw. Indeed, the Deathvermin pose a significant threat to Lord Doomclaw's own powerbase and despite throwing them into hopeless battles on numerous occasions, they have returned victorious every time."

· Many recruitment changes across all factions;

· Many AI recruitment priorities changes, further tweaks to army composition;

· All new buildings fully rebalanced, all effects tweaked, costs changed;

· All new technologies fully updated and rebalanced, fitting custom units properly assigned to new skills and techs to receive bonuses from them;

· All new AI profiles fully updated to latest version while keeping our core changes in aggressivity, recruitment and other areas;

· All new factions properly adapted to the core mod internal balance, custom Radious units included into their rosters;

· All scripts fully updated - including Chaos, Beastmen and Savage Orcs invasions, Bretonnian peasant economy, Vortex rituals and much more;

· Rebalanced values of skaven under empire discoverability;

· Eshin unique landmark now provides +1 rank for generals (proviencewide);

· Toxic Rain debuff is now 5% to all damage values and 10% of unit speed;

· Many, many bug fixes;


Submod Changelogs

Hordes Reborn

· Full support of the Potion of Speed update, the Shadow and the Blade DLC and Repanse FLC,

· Added Chaos buildings to the new settlements introduced in Potion of Speed,

· Added Beastmen buildings to the new settlements introduced in Potion of Speed,

· Small balance changes and tweak,

Norsca Occupy Everywhere

· Full support of the Potion of Speed update, the Shadow and the Blade DLC and Repanse FLC,

· Added Norsca occupation option to the new settlement introduced by Potion of Speed,

· Added Norsca building options to the new settlements introduced by Potion of Speed,

· Small balance changes and tweaks,

Wood Elves Overhaul

· Full support of the Potion of Speed update, the Shadow and the Blade DLC and Repanse FLC,

· Added Wood Elven building options to the new settlements introduced by Potion of Speed,

· Added Wood Elven main settlement upgrade options to the new settlements introduced by Potion of Speed,

Recruitable Regiments of Renown

· Made the new Skaven ROR regiments available to recruit normally,

· Upkeep and recruitment cost tables redone from scratch to fit the overall Radious balance better,

4 and 3 Skill Points Per Level

· Added the skill dumps to all the new Legendary Lords, generals and heroes,

· Minor changes to the effects and unlock levels of the skill dumps,

Tier 4 Minor Settlements and Tier 4 Minor Settlements with Walls

· Full support of the Potion of Speed update, the Shadow and the Blade DLC and Repanse FLC,

Stronger Veterans and ROR Rebalanced

· Full support of the Potion of Speed update, the Shadow and the Blade DLC and Repanse FLC,

· ROR tables have been done from scratch to address several imbalances and inconsistencies present in the previous build

Skill Overhaul and Skill Dump

· Full support of the Potion of Speed update, the Shadow and the Blade DLC and Repanse FLC,

· Added the skill dump to all the new Legendary Lords, generals and heroes,

Upkeep Increased Submod

· Full support of the Potion of Speed update, the Shadow and the Blade DLC and Repanse FLC,

Radious Insane Difficulty Submod

· Full support of the Potion of Speed update, the Shadow and the Blade DLC and Repanse FLC,

AI Battle Handicap

· Submod removed, the changes have been added to the base game and so it is no longer necessary 


 

Supporting Team Radious:

If you like our work, our mods and what we do, please consider supporting us via Patreon here - https://www.patreon.com/Team_Radious or via our Paypal acount https://www.paypal.me/TeamRadious 

We have released mods for multiple TW games (Shogun 2, Rome 2, Attila, Warhammer 1, Warhammer 2,  Thrones of Britannia and Three Kingdoms) and this requires us to sacrifice even more time and resources to make sure that we maintain our quality. 

Social Media:

We are also very active on all our social media platforms. Feel free to engage with us, and leave feedback and suggestions

Discord- https://discordapp.com/invite/emQpcha

Steam Community- http://steamcommunity.com/groups/TeamRadious

Facebook- https://www.facebook.com/TeamRadious/

Twitter - https://twitter.com/TeamRadious

Team Radious subreddit- https://www.reddit.com/r/TeamRadious/

Youtube - https://www.youtube.com/channel/UCB1fknw1kKbdr1yuBuKcUkA

Have fun with our mods and creations!  Thank you for supporting our work, none of that would be possible without you! 

Yours, 

Team Radious

Radious Total War Mod + Submods - Warhammer 2 Updated 18.12.2019

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