Good day everyone!
Today i got my hands on upcoming content which will be released in 2 days for Warhammer 2 - New DLC The Queen and The Crone, Norsca faction, 30RoR units for WH1 factions, FLC LL and massive update to the game!
As you already know if you read this article - https://www.patreon.com/posts/next-30-days-18967536 I am lately extremely busy with milion things to do and take care..
I will do my best to have update ready for you all before i leave, which means till next wednesday, not much time and update is totaly massive, so i cant give any promises now!
This post will be regularly updated with news and info! Thank you all who support our work!
If you like our work, our mods and what we do, please consider supporting us via Patreon here - https://www.patreon.com/Team_Radious or via our Paypal acount https://www.paypal.me/TeamRadious
Radious
Update Info 1 - 29.05.2018: 5% done
Checked all new tables, scripts, codes and much to know what all i will need to fix and update, rework and rebalance. And its a lot, like really a lot! Content wise its like 2-3 times more then Tomb Kings DLC and Update. Tomb Kings took me 8-9 days to fully update, so i really dont know how fast i will manage this and i am really in big time pressure cause of my wedding + surgery. I will do my total best i can! Spend over 5 hours and managed to update ancyllary tables and building effects tables - over 3000 new entires! My eyes burn, more stuff tommorow!
Update Info 2 - 30.05.2018: 15% done
Started with some heavy db editing and fixing today. Managed to update all AI tables, added various new improvemens and additions on top of that. Also edited massive garrisons table mostly with Norscan stuff and several new building additions (over 2000 lines). Last thing was finishing all buildings, new ones for Norsca and other factions, many new unique ones, all entirely rebalanced with all effects, costs etc. On all this i dropped another 5 hours of modding!
Update Info 3 - 31.05.2018: 30% done
Another big progress today! All new units are placed into the mod, all are rebalanced to fit our mod. Every single RoR unit received entire overhaul to be way more different and unique then their vannila counterparts. AI recruitment fully updated for new changes and new content (several thousand lines). All new abilities and spells also now fully included and rebalanced. Another 5 hours gone into todays updating process.
Update Info 4 - 01.06.2018: 55% done
Massive night progress! Yes didnt slept much but managed during late night hours push this bit closer to release! Part 1 of Radious mod now works and game starts (wiht few cuts here and there before i start working on Part 2). Which means sofar i did no larger mistake, missed something what would send me instantly to windows :-). Many balancing, reworking done, further AI adaptations, building effects changed and additions, all new units now have properly balanced costs and upkeeps (this will further change once i will be able to start everything and balance it further with custom units in mind aswell). Several missing units unlocked for custom battles to various factions, new technologies implemented + rebalanced. Now off to real life job!
Update Info 5 - 01.06.2018: 65% done
Friday afternoon here and did further progress once i got home from work. I am doing my best to have all done and ready for you sunday/monday if possible cause as you know, next 2 weeks will be for me ver very busy and i wont be home most of the time (wedding + hospital). Another progress done, both packs are now operational and game starts, further balancing of new content done, several bugs foun and fixed, few evil crash issues also fixed. All RoR units entirely reworked, each is far more unique and itnresting, their level requirements are adapted to be same as rest RoR units already in and much more. Full Norsca faction balancing should start very soon.
Update Info 6 - 01.06.2018: 75% done
Final update for today, its very late and i need some rest, need to wake up early and do some wedding preparation "stuff" :-). Back to modding now! All new content is now fully included, around 60-75% of it its already very well balanced. Took me several hours to get it right but i think results will be more then better! Started working on campaign scripts, reworked entirely Norscan ivnasions, which from some reason CA forgot to add all new units (using old crapy pre dlc roster in vannila). So now their invasions will be much stronger and interesting, ofcourse our custom units included! Same goes for all old and new Chaos invasions and Beastmen invasions, all entirely reworked, made stronger and with much bigger unit variety. Unique rosters for each Chaos LL when you trigger Norscan invasion. Several other scripts remain to be done, most probably tommorow! If l goes well expect late sunday Live release!
Update Info 7 - 02.06.2018: 80% done
Further progress info! From all new content is around 80% fully rebalanced and edited, old content received tons of new upgrades and improvements, various bug fixes and much more. Most of the scripts are now also fully updated. Now will be time for editing various units which require to be changed due to CA additions + small additional Norsca additions. Once all this is done, final testing starts and if all will go well expect tommorow mega update! I stop counting how many hours i already put into this, but if you enjoy it its worth it!
Update Info 8 - 02.06.2018: 90% done
Almost all is finished guys! Doing some final stuff, tweaking here and there, balance changes i see they need to be done etc. Also Norsca will receive small additional content on top of all that (preview in our FB gallery). Several custom units reworked and renamed so they no longer overlap with new additions. Various text changes and fixes included aswell, few visual bugs fixed. All scripts should be now ready and working without issues, all invasions also finished. Now time for some final stuff here and there and do few more tests to ensure all will be working properly! Tommorow is the DAY!