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Houdini fountain

Update 02/06/2021:

Our friend 小果果 notified me that v08 is a bit confusing, it contains some experimental nodes that doesn't give anything to the final result, so I cleaned all the mess in v09 and added some notes here and there.

Original post:
I tried creating this effect a couple of years ago but "Pop fluid" wasn't added to Houdini yet also the fluid sourcing back then was different, so I recreated it making sure it's up to date.


Tool's features:

- Two elements (Main water stream / detailed mist using advection).

- Meshed using "Particlefluidsurface".

- Scale by age with randomness.

- Has some nice quality that allows some close up shots.

- Render/shaders used Redshift.

Houdini fountain

Comments

Sadly not, but I'm here if you needed any help. We can make a skype/google meet conference.

Is there any video available for me to watch, so that I can learn more conveniently

As I recall in 16.5 there was a fluid source node to generate the points, and initial vel with some turbulence then it will be fed to a popnet. And for the water droplet feel there was no pop fluid so I used pop attract to fake it so near by particles will come together.

Hi :) how would you sort the scene out in version 16.5?


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