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Unity Reached out, and Delay on the Next Update

Alright, so I was planning on making this next update a major bug fix one. I was going to play test the game from beginning to end. Try to find some of the hard to replicate bugs that people on that one forum informed me of.

Btw, if you have found any major bugs or crashes, PLEASE do reach out to me. It truly helps a ton. Either reach out here or using the bug report feature inside the game.

But in the unity forums I was finally informed by one of the good devs of the engine over there that a function that I informed them was lacking from their new UI was finally implemented. So, essentially, I can finally re-implement that neat feature where you can mouse over certain words that have special meaning in the context of the game's lore. 

So the update is coming along, but we have two issues: this new feature is in a beta build of Unity. Meaning that build is bugged to all hell until its actual release, so I have to wait until the full release (Shouldn't take too long). I also am still making my way through the game (did you know there are hundred of pages of content by now? I am all too painfully aware of that now.)

So, I decided on delaying the next update. Considering that I always take the time between Christmas and the new year off, the next update should come out somewhere around the 22th of next month. Hopefully, the unity update will be out by then so you guys can get that feature too. I will also try to sneak in some small bit of content alongside the overall bug fixing, so you guys get at least something new to be excited about.

As always, feel free to give me any and all feedback here or privately. There is always some wiggle room to change things. Cheers!


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