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Playable Endings

While writing new locations for Act 3, it's dawned on me that Road to Alivir may benefit from some variety of 'playable endings'. Endings that give you an option to continue in a small gameplay loop indefinitely reminiscent of the Breeding Pit that give no gameplay impact but still provide a small selection of player-driven content that I feel would be a nice addition.

Existing endings that would likely receive Playable Endings would be:

These are just ones off the top of my head, and I'm always looking for more suggestions and ideas that can make this something people truly enjoy. Any ending with mental changes or otherwise gives the player "different motivations" is up for being included.

The next update will not include any revamped endings.


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