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djthed
djthed

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Serious Applejack

Finally able to get the rig changes that I've been working on for the past few months applied to my other models! Not only that, but I also decided during this transition that I completely redo the topology of the body. The main reason of redoing it was to completely rework how the legs connect to the body in the mesh so that it can allow for both the front and hind legs to deform properly when posing them at extreme angles. It was a necessary change and I honestly should have done this sooner. In this render in particular, you should notice a drastic change in how the shoulder area looks.

Serious Applejack

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