IllustratorsLeak
furrycamp
furrycamp

patreon


Progress updates

I've put some effort in these initial days on things like (performant) fluids simulation and fur rendering.

The GIF above is mostly proof of concept, not supposed to be or act like cum, but rather look like liquid of sorts, I'm still going to write (probably in C++) the actual simulation where viscosity and whatnot will be taken into account and also work in visuals (like transparency for instance).

The goal this month is to actually implement more gameplay elements like objectives, more crafts and the actual purposes of the game.

Progress updates

Comments

Hey, if we get a proper piss button/feature, I'm all-in.

Frist


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