HardLife 2020, new Body Structure, universal list of Cores...
Added 2020-03-08 22:05:35 +0000 UTCFor those not following the discussion on discord, I wanted to open this list up for debate/input...
I'm looking to create a universal list of body-types, the core-segment in particular, to cover all possible entities that are likely to be encountered in game, here's what I have:
Biped - typical humanoid torso
Quadraped - typical land animal torso
Tauric - 2 cores, upper and lower
Chimeric - irregular/non-tauric mix of 2 or more cores
Cephalid - unibody/head with limbs... covers beholders, squids, etc.
Ophid - serpentine vertebrate, oriental dragons, etc.
Arthropod - insects, arachnids, crustaceans, etc.
Mollusk - slugs, snails, oysters, jellyfish, etc... fixed skin
Stalk - trees, plants, macro organisms like choral and fungi
Chassis - artificial structures, vehicles, tools, buildings, etc.
Gelatinoid - slimes, cell-colonies, shape shifters
Vapour - non-corporeal apparitions, mists, and gases
Mass - just a chunk of something in general, no real shape
Getting this finalized opens up a host of new possibilities... and not just for species/shape, but all things body-related, including mods, gender, furry/anthro, sex, injuries, and adding a proper system metabolism that allows for vampires and other unusual dietary requirements- opening them as pets and playable races.