Poll Results - Update 1.8.0
Added 2021-02-08 18:17:26 +0000 UTCHola Everyone!
The results are in! This one may have been one of the most exciting to watch here at Sinspirational HQ, as the top runners remained within one or two votes of each other for most of the run time of the poll. The leading selection only rarely yielded the top spot, but with the totals that close, I knew the weighting would be crucial, and Luciana and I were both on the edge of our seats.
At last, the race has ended, and the winner is....Gamification!
It was a close call. Intimate and Duo scenes were neck and neck right behind it, and the romance expansion was only a step behind. In the end, though, it was the mechanical redesign that won the day. As always, we really appreciate everyone's vote. We make this game for you all, and we're delighted you keep giving us the opportunity to make it better and better.
So, what's in store for Paradise Heights in update 1.8.0? Well...to be perfectly honest, we don't know yet! Without the need to reach for the word count, update 1.8.0 will see us going back to fundamentals to evaluate all of our underlying systems. Some of them will be tuned ever so gently, while others are likely to get torn out and replaced wholesale. Our focus will be on making the game more interesting and appealing to play, and we'll be looking at our energy system, buildings, and graphical improvements to see what we can build upon. All the characters, story beats, and transformation options will remain, but the game around them should be a lot more entertaining.
Once again, thank you all for voting. If your favorite won, congratulations! If it didn't, there'll always be the next poll. In the meantime, Sara's content is entering the home stretch. We'll be showing off some previews next week and we should have a release date picked up and locked in very soon.
Happy hunting!
Cambion and Luciana
Comments
We hope to create scenarios like the first act, where you didn't have absolutely everyone, though there was a bonus if you did. Avery will require a certain number of soulgems in order to even talk to him (creating a bad end if you fail). I think at this moment if you have everyone, including Sara, you have -just- in enough. We'd like a -little- more breathing room than that, but will see how it breaks down. - Cambion
Sinspirational Games
2021-02-09 16:23:26 +0000 UTCOh, something I meant to ask a couple updates ago. You talked about the link between max possible soul gems and advancing development to the next act. Does that mean that the targets we're going to be given in-game are going to be 1-for-1 with the maximum soul gem count? Or I guess what I'm asking is, is it expected that players recruit every character in the act where they first become available?
ProfessorGoggles
2021-02-09 01:15:54 +0000 UTC