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paradiseheights

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Version 1.3 Backer Build

Good morning, lovelies.

Luciana here.  Don't you love it when everything that can go wrong, does?

Not to fret -- we still have your next erotic adventure up and ready, but Lord if it hasn't been an adventure.  The day of backer launch, our main file system went down for 'scheduled maintenance' for seven hours.  It's been ten, now, and it's still not back up.

Regardless, we are nothing if not creative, mm?  And thus, as promised:  the 1.3 early access build:

Play Online:  http://www.tcdale.com/sins/belphegor130/index.html 

Play Offline: Offline Download 

Patch Notes:   1.3.0 Patch Notes 

How to Play Offline


Do please keep this link to yourselves.  This is your reward, and our display of thanks, for supporting us thus far.  <3

Remember that this is a preview build.  As such, your existing 'public' saves won't function.  (We're working on how to resolve that; we know it's not ideal.)

We've done a lot of run-throughs to try to catch everything, but no doubt you will find typos and malfunctions that we've missed.  If you do find something, drop us a note.  We'll continue refining it over the next two weeks, but the more eyes the merrier.  You can post a comment below or email us at paradise@sinspirational.com

Public Release will be in two weeks (June 23rd).  We'll also be doing a Paradise Heights content poll on June 30th to determine what we work on after version 1.4.  Version 1.4 is the long-awaited 'gender' build, which will allow you to play the game from beginning to (current) end as fully male, fully female, or a futanari succubus -- and even switch between the three as you please.

We remain eternally grateful to you all for your support, and hope you enjoy this update as much as we do. 

-Cambion and Luciana  


Comments

Always a crafty bug or two! I'll see if we can't run these down. Appreciate the report, it's always easier to bug quash when you know what you're looking for than doing a general top to bottom check. Thanks! So, we're going to throw out a lot of options. You'll see the full list on the 30th, but in addition to new victims, there'll be expansions offered for existing content (if people want to see Mason or Petra fleshed out, or spend even more time with their current crew!), mechanic expansions, and a couple of other options. We're refining the list (we want to make sure we have a plan to roll on whatever wins) but we really will be taking our cue from the community. The next chapter of the story likely won't be available until we've got more than enough soul gems to go around, so we'll be hanging in Chapter 2 for a little while until the content flows like water! - Cambion

Sinspirational Games

Thanks for all your hard work, and I’m sorry you guys had so much trouble with the rollout. That’s never any fun. On the problem/bug front, the only thing I found on my brief sojourn was the stakeout prompts still being there even after Xun was in Elysium. Other than that, nothing more than minor spelling errors, or missing images; I did it on mobile, when I talked to Xun the first time, I got an error message saying something like the file didn’t exist, the event still ran, just didn’t have an image, but even in the last build I just got a small empty square for Cassie when you talk to her the first time after the change on mobile. Nothing major, just makes go “huh...” when it happens. Going forward, what kinds of things are on the drawing board? Given that you need at least three more gems then are currently implemented, I’m pretty sure it’s a safe bet that more vict-clients are going to be added so that you have to bounce your time between Xavier and other new blood. I’m curious about if there’s a cap on people that work a store, and if so, what is it. Like, if a player has both Cassie and Joan(s), does that mean that no one else can work there? Anyway, enough text boxes, take a break and rest up. You guys earned it. And again, thanks for everything you’re doing, and stay safe.

Aki_Iokua18


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