Some flashy hooped glowsticks for the novabeast! Has an easy to work on atlas for simple custom color schemes and blendshapes to toggle individual rings.
Setup:
Install VRCFury to your unity project, add the included prefab under your Novabeast's armature, edit the 'Toggle' script to c...
A unitypackage containing the skull chain and materials!
A little decorative chain designed to be added to VRChat avatars. I made it by editing the same model the original GIF was made with as it was recently found. Internet archaeology is really cool!
Includes:
Poiyomi metallic materials using matcaps
Scale up/down blendshapes
Prefab including phys...
2024-02-01 17:03:16 +0000 UTCView Post
a unitypackage, substance project, textures and fbx
A poncho and neckerchief for the Rexouioum VRChat avatar. I made it for myself for this year's Furality Sylva event! Thought I might as well release it in case others were looking for something similar.
They use the Sylva shader, but as this is not included there are also materials that use Poiyomi's shader for audiolink.
You'll get a unitypackage, Substance Painter project and Krita file.
Some small earbuds meant to fit the Rexouium, though they may fit in other avatars too.
For people who are always listening to music while playing VRChat and totally listening to what's going on, like me! Inspired by some bose earbuds I liked the design of.
A unitypackage with an fbx, textures, and substance painter file.
Some big baggy pants for the Rexouium!
Includes:
-Female and Muscle Blendshapes
-Substance painter file.
Setup:
Add the prefab to the scene, parent "Poofy Pants" alongside the Rex's armature. Assign the parent constraints on each pants bone to their corresponding Rex bone in the "sources" ...
A simple witch hat made for the Rexouium avatar base, as there's a neck covering meant to cover the uglyness of the head hair removal blendshape, but there's nothing stopping it from fitting other models!
Includes Substance Painter file for customization!
Simple underwear for the Rexouium Base model. Has gender/muscle, ripped cloth toggle and bulge blendshapes.
Setup:
Add the prefab to the scene, parent "Underwear Armature" alongside the Rex's armature. Add parent constraints on each underwear bone, assign them to their corresponding Rex bone and click 'activate.'
A unitypackage with the bandaids and everything needed for them.
For Rexouium v1.2 - The current version is 1.6
Bandaids worn all over the body for the Rexouium VRChat avatar. All together the bandaids have blendshapes for each of the rex's body morphs. Each individual bandaid has it's own spot on the texture and individual displacement blendshape, allowing for ...
A unitypackage with the glowsticks, textures and a prefab
Some wearable glowsticks for the Rexouium VRChat avatar. Each stick is individually toggleable and has their own space on the atlas, allowing for custom color schemes.
Setup:
Add the prefab to the scene, parent "Glowsticks_Body" alongside the Rex's armature and assign the parent constraints on each glowstick bone to...