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tsandds123

tsandds123

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v0.1-bugfix

A round of bugfixes addressing some potentially game breaking bugs reported by players, along with some I found during my own testing.

- Fixed an issue where interacting with the necromancer on the second visit to the dark reach dungeon would break the game

- Fixed some game breaking interactions with the inventory tutorial

- Fixed a wall in dark reach dungeon that was able to...

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Quick Hotfix for v0.1

Just a quick patch that fixes a weird edge case with the dungeon tutorial causing the game to break when opening the inventory.

PC/Linux 

Mac 

<...

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v0.1 Is Here!


I've come to the realization that I probably won't ever be happy with how the game is until it's 100% complete and that I need to get something out there to get some feedback.

So, here's v0.1 of To Save a King.

What's in this version:

- Start of the main quest line "To Save...

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I'm Back! (Very Sorry)

First things first, I want to say that I'm very sorry for going AWOL the past few months, it seems I fell into a bit of a "It's not good enough" spiral and lost track of time.

The current state of the game is in a bit of a "Good News/Bad News" situation.

Bad news, I'm still waiting on some art, meaning there'll be less content than I had initially wanted in the 0.1 version of the ga...

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