IllustratorsLeak
Nabil

Nabil

patreon


Nabil posts

🎊New year, new official website!

🎊New year, new official website!

Hey everyone!

I hope you're all having great holidays and I wish you all the best for 2026!
On my side, I have been hard at work and built the official Dendro Studios website.

You can now all access it here:
👉 https://dendrostudios.com

I plan to build more and more around the website and maybe even...

View Post

📢Underworld Steam page + Trailer are LIVE!

📢Underworld Steam page + Trailer are LIVE!

Hello everyone!

I hope you are all doing amazingly well today,
I am super hyped for this, and I have been waiting to make this post for couple months now.
The Steam page for Underworld is now live, and the announcement trailer is out on YouTube!

👉 htt...

View Post

Underworld - Official announcement date reveal!

Underworld - Official announcement date reveal!

Hey everyone!

Last year, I announced the opening of my company, Dendro Studios. After a year of hard work, building strong foundation for my upcoming game, I can finally give you news about it, and it's looking promising!

As you guys know, I started making Pavlov Zombies map back in december 2019, I worked hard to improve and create more maps for about 4 years. At that time, I was...

View Post

Oasis: Minecraft Zombies, guide is out!

Oasis: Minecraft Zombies, guide is out!

Hey everyone!

I hope you're all doing amazingly well.

I know have not been very active recently on Patreon, and i'm very sorry about that, the time pass so fast when you actively work everyday on something you're so passionate about. Making a game from scratch is real challenge and requires a lot of time and effort, but i'm sure it will be worth it and I hope you guys will love i...

View Post

Few days break from game making to fix Oasis!

Few days break from game making to fix Oasis!

Hey everyone!

I hope you are all doing amazingly well,

I know it has been some time since I haven't give news and i'm sorry for that, but I was extremly focused in working on the game.
For now I don't want to share anything because I am working a weekly schedule updates on the game making process, and also a full reveal of what we are building. This will be an amazing game co...

View Post

Dendro Studios, a new chapter

Hello everyone!

It has been some very very busy past few months, and I am very sorry about the lack of communication on my Patreon recently. As you know I have been finishing school this summer, and now that I am completly free, I want to push myself to a new challenge.

I am very proud to announce the opening of my company, Dendro Studios. As you know Pavlov modding is made with Un...

View Post

Fixes are finally here!

Hey everyone!

I hope you are all doing amazingly well!
I'm sorry about the lack of news recently, I have been very busy at work, my contract ends on 30th of August and I am on a big rush, but I finally managed to find time to fix the remaning (known) bugs of Oasis! The Pack A Punch is finally back and there was a lot of bug fixing too.

Currently the startup menu is not appearing...

View Post

Fixes coming and refocus again!

Fixes coming and refocus again!

Hey everyone!

I hope you're all doing perfectly fine,

I'm sorry about the lake of news recently, many stuff happened in life and the bug fixes took very long (the new pavlov update screwed a lot in the CODZ modkit code).

But finally I have some good news! KillerJim, MichelCats and I did a recent bug fix test recently on the dev version of the modkit and most of the bugs are...

View Post

Fixing the new pavlov update...

Fixing the new pavlov update...

Hey everyone!

I hope you are all doing amazingly good,
For my part i've been very busy recently with IRL stuff and also preparing the rework of Pandemic: Minecraft Zombies, and things are progressing slowly but surely (I will share more progress on it soon). About the new Pavlov update, I got some report that Oasis: Minecraft Zombies could not be launched, it was making the game crash ...

View Post

Vote has ended... You decided!

Vote has ended... You decided!

Hey everyone!

I hope you're having a wonderful weekend,
As you know, i've been working a lot on improving my Unreal Engine skills, and I made very great improvement that I will show very soon! But for now, I am happy to announce the result of the pool I made few days ago: Pandemic: Minecraft Zombies will be the next focus!

While the pool was running, I made some testing to see i...

View Post

What should be next!

Vote for what you want to see next, some options will take more time so that's something you should consider :

View Post

Spent the last few days learning more about UE!

Hey everyone!

I hope you're all doing amazingly well,
and I also hope you're all having fun on the new Oasis: Minecraft Zombies!

Having a little break from Pavlov mapmaking and spent that break into learning more about Unreal Engine itself is very cool for me, i've spent hours in the last few days watching tutorials and finding solution about stuff I want :D

The next post...

View Post

The works continue!

Hey everyone!

I hope you're all doing amazingly well,
Since the return of my holiday (was only this monday), I managed to fully complete the trailer, release the final zone and now the improvement will begin! There is still a lot I want to be done, and improving/bug fixing the map shouldn't take too long. Once this is done, I will begin the work to either: Pandemic: Minecraft Zombies, ...

View Post

Oasis: Minecraft Zombies - Official modkit released!

Oasis: Minecraft Zombies - Official modkit released!

Hey everyone!

After almost a year of work, I can finally say that the map is feature completed!
There will for sure be bugs remaning, but the main modkit and story mode is finally completed. The trailer just got released today, and you can check it out directly from my twitter: https://twitter.c...

View Post

Oasis: Minecraft Zombies - Modkit update trailer

After 9 months of hardwork, I can finally share the result of the new modkit update in brand new trailer for Oasis: Minecraft Zombies! I hope you'll enjoy :D

It has been a very long journey for me, and i'm guessing you guys too, the new Pavlov update to UE 5.1 was in my opinion necessary, but sadly it broke a lot of maps, and porting them to the new version was not an easy task. After al...

View Post

Oasis: Minecraft Zombies - Modkit update teaser

Hey everyone!


I hope you're all having an amazing week.
Mine was super busy, as you guys know I am just at the begining of learning cinematic in Unreal, and i'm not that much experienced with Adobe Premier Pro, but i'm getting there!

I've been working on an amazing trailer for Oasis and the new modkit update in general, aswell as continuing the final boss fight for Oa...

View Post

Working on a Oasis: Minecraft Zombies trailer

Hey everyone!

I hope you all had an amazing weekend, i've been working a lot on understanding how Unreal Engine cinematics works, and i've been making some progress, even tho I still don't understand all the features (yet!) :D

My goal is to make a beautiful trailer for the new version of the modkit, and it will feature the most popular one. I also want to add gameplay and lore to...

View Post

Prince of Oasis - New texture!

Prince of Oasis - New texture!

Hey everyone!

I hope you're all having an amazing day :D
As you guys know, i've been very busy with the final zone, and I hired someone recently to redo a better texture for the prince of Oasis, it is now way better and more "minecraft themed".

The final zone is near to a full release, there is still some details to fix, but the main frame is done, and it looks very awesome. I ...

View Post

Prince of Oasis texture rework

Prince of Oasis texture rework

Hey everyone!

I hope you are all doing very good,
As I said in the previous post, all my effort are focused into the final zone, so I am not posting much recently to avoid spoilers, but there is so much going on, i'm very proud of what I have achieved for this final boss.

It combine everything I wanted since the begining, story telling, epic boss fight and amazing environement/...

View Post

Mad logic

Mad logic

Hey everyone!

I hope you are all having a nice week,
I've been working a lot on the final boss and the last emerald recently, and as I said I don't want to spoil much about this, but I wanted to share the mad logic I can sometime have.

You might not understand anything about these not if you never worked with Unreal Engine 5 blueprint, but it is all about logic, and sometime my ...

View Post

Testing for the final zone...

Hey everyone!

I hope you're all doing amazingly well.
I've been working a lot the past few days on the final zone, thinking about the script/scenario that will be in place. I'll be very honest with you guys, no idea how long it will take, but I will make the coolest boss fight no one have seen in VR :D

The final zone will be completly different from the old version, so it's some...

View Post

Meet the new Nether Keeper 🔥

Hey everyone!

I hope you had wonderful holidays,
As you know i've been working hard on completing Oasis, and I'm getting very close to the end (finally).
There was a lot of bug fix and balancing today and one of the balancing included to add a nether boss. To be honest it wasn't planned but I got a feedback (i love feedback) that mentioned it was too easy to get to the PaP, so I dec...

View Post

Let me cook... 👀

Let me cook... 👀

Hey everyone!

I hope you are all doing amazingly good,
As you guys know, the developpement of Oasis is going at the right speed, and I finally managed to fix the main issues I had remaning (the doors and some zombies getting stuck), so I spent my day working on the Sewer boss, I won't spoil much but I hope you don't hate spiders that much :D

I also spent some time to try and te...

View Post

Meet the Prince of Oasis!

Hey everyone!

I hope you are all having great holidays,
I've been spending a lot of my time implementing the Prince of Oasis with brand new attack abilities, I also worked a lot on the Prison and the Sewer.
But to talk more about the Prince of Oasis, he's one of the key piece of the map, the lore of this guy is huge and I can't wait for you to discover more about him. He will be one...

View Post

Buffed steve!

Hey everyone!

I hope you're all having an amazing week,
Mine was super busy at work, but I managed to find the time to work on the prison, and I think I finally have something cool.

I know some might be disapointed of not fightning Buffed steve, but it is actually for a good reason, he's part of the story I am creating, and he's not your enemy :D
You will have to defeat the i...

View Post

Redoing the tilde wave from scratch

Hey everyone!

I hope you're all having a great weekend,
Just a week share on what i've been working on this morning (as long as many bug fixes).
I really didn't enjoy the old tilde wave so I wanted to make a new one by hand. I didn't want to port it from minecraft etiher so everything is custom from UE.

I will be streaming right now, i'm probably gonna continue the work on th...

View Post

Testing got messy...

Hey everyone!

I hope you all had an amazing week, for my part, i've made huge progress on the boss fight and new areas. There are new abilities that I really enjoy and that will make each boss fight feel different. Back then, it was just a retexture of the boss with different hp/speed, but now it truely feel unique, which I hope you'll guys love as much as I do :D

I wanted to share...

View Post

New official Oasis: Minecraft Zombies thumbnail!

New official Oasis: Minecraft Zombies thumbnail!

Hey everyone!

I hope you're all doing great :D
As you know, the work on Oasis continues, and I manage to mostly fix all the bugs with the waterlord, so this boss fight is ready to go. I will now continue the work on adding the areas and add wallbuy, doors, zombies spawners and barricade.

You might have noticed the change in the admin room, but I also added a mirror and some of t...

View Post

Working on particle and new feature for Boss fights

Hey everyone!

I hope you all had an amazing week, mine was great, the work on the map is doing very well and as I released some new areas and features.
I wanted to share with you some work i've done today for the new Water Lord, he will have a water beam that player would have to dodge, the feature itself is not implemented yet, but the particles are here.

Boss variety is someth...

View Post

Meet the WaterLord

Meet the WaterLord

Hey everyone!

I hope you're all doing great,
There was some sales on sketchfab (a website where I buy some of the custom models) so i decided to buy some new boss fight models and the WaterLord is probably one of my favorite.
It will be implemented for the Ocean boss fight, and will probably have new attack 👀

I don't know if you've guys played Oasis recently or if you are ...

View Post