I just wanted to say thank you to everyone that supported me and made this possible. It is amazing that I was able to do this as a job for the past 5 years. Theres still plenty I want to do with the GrowthRPG but its kind of a miracle that it even got this far and I want to thank all of you for helping. It has been quite the journey, I have learned quite a lot, and the best is yet to come.
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2025-01-29 21:10:42 +0000 UTC
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Some ideas for the genre of my next project, nothing is concrete yet, just want to get some feedback for what other people may want. And I am interested in hearing if any of you have some fun ideas for growth games.
I'll try to keep this brief since I want it to be readable, when I come back I'll have full design docs for the most popular genres. I have split up each genre in di...
2025-01-24 16:57:32 +0000 UTC
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Here is a brief overview of the features I want to include in the next project. This would be for the base “growth engine” so nothing specific to any game. I am interested to hear what other features people would want in the next project, so feel free to comment below on what you want.
Also small update to the game just uploaded. In debug stats you can now modify any NPC's levels.
2025-01-16 15:28:56 +0000 UTC
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New update to the game was just pushed. It contains some small fixes, I may push another at the end of the month to fix some small bugs.
Here are a few of my short thoughts on GrowthRPG and the development process. Thanks to everyone that made this possible, I had a great time working on it.
What went right
The fact that the game exists at all. Theres very few growth...
2025-01-09 16:30:25 +0000 UTC
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This is the last month I will have my Patreon up, there will be no more major game updates, however I still have a few things planned:
Small hotfix to fix some simple issues.
Postmortum: My thoughts on the game as a whole, what went right or wrong.
Wishlist for the next game: features/goals I want for the next project
Pro...
2025-01-03 21:33:35 +0000 UTC
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The final update (unless I messed something up real bad), in which case there will be one when I get back.
Thanks again everyone, I will be on Christmas break till the second. Happy Holidays ev...
2024-12-20 18:06:51 +0000 UTC
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Gamelink
Changelog
The final update, mainly a bunch of fixes and polish.
Hotfix will be either the 20th or 21rst. So please report any bugs you come across before then, otherwise they might become "unintende...
2024-12-17 20:27:35 +0000 UTC
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The final update, so if theres something really bothering you or a bug please let me know. This update is only going to be bugfixes so no new content.
Its going to be a short month too because of Christmas break, I am planning on the update coming out the 17th and the hotfix the 21rst, but we'll see how it goes.
Thanks everyone for the support, the game sure has grown a lot and I ...
2024-12-09 14:44:33 +0000 UTC
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big fixes are you can now eat multiple of one item and it actually does something and NPCs will now be more reliable when they keep their stats.
The Loading screen also has a 60 second ma...
2024-12-05 21:46:29 +0000 UTC
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Edit: There is a bug with using multiple items at once, they will be consumed but do nothing. It will be fixed in the hotfix coming Wednesday.
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Focus this month was on bug fixes, polish, and...
2024-11-30 20:58:06 +0000 UTC
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This is going to be the penultimate update and the biggest of the final two. So if theres something that really bothers you or needs fixing be sure to tell me below.
No roadmap since the only thing planned is bugfixes and polish for the last two along with implementing more user submitted NPCs. but I will be adding pecs with nipples, so you have that to look forward to.
2024-11-02 14:02:45 +0000 UTC
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The urn quest and blacksmith quest should hopefully be fixed, and the armor ability to reduce physical damage actually works now, and the tutorial shouldn't get stuck in the fight.
2024-10-31 18:54:14 +0000 UTC
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Edit: stealth update, I accidentally left time dilation too high and the unbroken sword has no stats, I did a quick update and both should be fixed.
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New skill icons thanks to 2024-10-26 19:50:55 +0000 UTC
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House got hit by a hurricane last week, just got back and everything situated. Luckily theres no damage to the house or anything, it was mostly a mini vacation for me sitting snugly in a hotel with my cat. However because of the setup I brought I couldn't work on the game, and I missed a week worth of work. I will try and make it up, but I may either end up delaying this update or have it be a ...
2024-10-14 14:06:37 +0000 UTC
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Roadmap
I'm going to be implementing user submitted characters this month, this is the last call for it, if you have a character you want in the game submit it to the discord.
More bugfixes and I will be focusing on quests and companions. So currently if you have any issues with those let me...
2024-10-05 18:53:05 +0000 UTC
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Changlog
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Main issues that were fixed is followers defying gravity and I have changed the scaling on a few weapons to make them feel more balanced. Hopefully damage will be a bit more fair, still interested in he...
2024-10-03 18:57:57 +0000 UTC
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If you are getting crashes in the overworld there is an option in setting that may help, it will hurt your framerate so its not on by default.
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Focus this month was on updating combat. ...
2024-09-28 20:56:58 +0000 UTC
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Roadmap
Along with general polish and bugfixes, the plan for this month is to focus on combat, try to balance it more, fix some ai issues, and clean up some animations. So I'm interested to hear your feedback, what is under/overpowered and how it can be improved.
This is also the last...
2024-09-11 21:02:14 +0000 UTC
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itch.io link
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You should no longer be dropped in the void going in between dungeon levels and no more items floating in midair
2024-09-07 19:05:21 +0000 UTC
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Itch.io Link
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Last big content update, new final dungeon added to the game, the entrance is at the big tower. I'm still a bit sad that I can't do a big overarching quest but It was lots of fun gett...
2024-09-05 21:28:25 +0000 UTC
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It depends on how tomorrow goes, but it looks like I will have to delay the update for a few days, 2 more working days should be enough. I am very excited to show off the final dungeon but I still have a few more things to polish and test
So expect it either the 4th or 5th
Sorry about the delay, but it will probably be the final one
2024-08-30 20:47:32 +0000 UTC
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GrowthRPG/Patreon
The final update (0.6.8) will come out in December with the last big content update will be 6.4. I will keep the Patreon up until the end of January so people can access the Patreon version until the final update is released. However there wont be an update to the game after the 6.8 Hotfix. The final version of the game will be free, and anyone who has contribu...
2024-08-17 20:05:06 +0000 UTC
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Updated Roadmap
A little teaser here for one of the enemies.
This month will probably be the last big content update. I'm going to be adding the final dungeon along with some new endgame enemies types along with trying to expand some preexisting dungeons.
Like always if ...
2024-08-03 20:32:16 +0000 UTC
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I finally fixed the combat bug making you do very little damage. Sorry that was so persistent for so long. I tried fixing it every other way than what was actually busted.
2024-07-31 20:18:44 +0000 UTC
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Gamelink
Small update this month, mainly fixes and polish.All of the inventory items should be fixed along with the menu working a lot better, if you see some that are still broken please tell me. Some combat...
2024-07-27 20:31:34 +0000 UTC
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For this month I plan on finishing up controller implementation, do some performance increases, and try to see if I can't fix the softlock issue with passive combat. Unfortunately I'm feeling under the weather, going to take a few days off to try and rest up, but if its anything like it was prior its probably going to last a couple of weeks. So wont be a monumental update.
2024-07-05 20:04:15 +0000 UTC
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Nothing too huge for this hotfix, bosses should be spawning appropriately and NPCs should no longer be falling out of the world. hopefully the crashing issues with the farm area is fixed, but...
2024-07-04 20:10:07 +0000 UTC
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Not much to comment on for this update, just a bunch of bug fixes and performance improvements. All the quests should be fixed now.
2024-06-29 20:47:40 +0000 UTC
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edit: Quick update, fixed the issue with enemies not moving in dungeons I knew it was a problem with the overworld but I didn't know about the dungeons. If your version is 6.1b it should be fixe...
2024-06-13 19:27:30 +0000 UTC
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Huge update this month with the new world. Sorry it took an extra week but it was a massive amount of work. Did a lot of learning and I even properly did level design this time, starting with n...
2024-06-07 21:16:14 +0000 UTC
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