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Karabinek

Karabinek

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Karabinek posts

Patch 0.70 with Fixes! (android build)

Hello everyone,

I've read your comments, opinions, feedback, and bug reports and prepared a new patch file. There are no content-wide changes, so if you are not planning to replay the update before version 0.75, you don't need to download anything. However, if you want to enjoy the game again, it's recommended to redownload the patch file. I have also prepared full builds, so if you don't...

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Update 0.70 - live for everyone.

Hello,

The update is now officially released for everyone.

This is a patch file only.

Please download it and copy it to folder named "game" in your Reunion folder.

PC patch file - mega.nz    &...

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UPDATE 0.70 - live

Hello everyone,

As always, I seem to run into tons of problems when it comes to releasing an update. First, my mother-in-law decided to have surgery without telling anyone, and then my HDD decided it was time to die. Despite these setbacks, the update is ready, though it has two issues:

  • I couldn't convert the images to a format other than PNG, so the update file size is quit...

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News about the release of 0.70.

Hello,

From what I can see, the tests went smoothly, and there are only a few errors that I need to fix. Unfortunately, I was not at home all week because on Sunday evening, it turned out that my 80-year-old mother-in-law, without telling anyone, underwent wrist surgery. There would be nothing unusual about this if it weren't for the fact that she lives alone, and her daughters live on th...

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Dev news!!!

Hello everyone, I haven't posted in a while because I have been so swamped with work that I really didn't have a moment to do anything other than work and updates. For the past three weeks, I kept telling myself that I needed to finally write a post since so much time had passed, but then I would sit down at the computer and start working on the update, and afterward, I was so exhausted that I ...

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Dev news #4 - 0.70 and Happy Easter!

Dev news #4 - 0.70 and Happy Easter!


Hey everyone!

Time for a quick update on what's been happening with the upcoming update. Lots has changed since my last post! I've been busy tweaking the code, adding some cool choices for you all, jazzing up the dialogues, and squashing any pesky bugs I come across.

On top of all that, I've also started diving into animations. Got a few of them all set for rendering, which is ...

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Dev news #3 - 0.70

Dev news #3 - 0.70

Hello everyone,

As promised last time, I have some new images and information about what to expect in the next update. There's something for those of you who are fans of Clara and Kelly. Kelly is back in town, but she won't immediately dive into the main plot. She'll have some time in the next update, but her role will expand more on day 17.

What's next? Mary calls for some backup, ...

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Winter break is over :(

Hey everyone!

So, first things first – sorry for ghosting you all for the past month. I promise I'll get back to each and every one of your messages, whether here or on Discord.

Now, why the radio silence? Well, picture this: early February rolls around, and I get a frantic call from a buddy who broke his leg and was supposed to be hitting the slopes in Italy in two days. He basic...

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Dev news 0.70 - #2

Dev news 0.70 - #2

Hello, it's been a while since my last update, as I've been immersed in a whirlwind of activities. From celebrating Christmas to welcoming the New Year, and then dedicating the past two weeks to completing a substantial project at work for a colleague, it's been quite a journey. Finally, that project is behind me, and I find myself with a bit more leisure time.

During this period, I've al...

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Merry Christmas!

Merry Christmas!

May your heart be light, your season bright, and your holidays merry and white! Wishing you a wonderful Christmas filled with love and joy and a happy New Year!


I had hoped to create something truly special for you this Christmas—a unique game patch. Regrettably, due to time constraints, I wasn't able to complete the code. As I'm departing today and won't be able to wrap up m...

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Update 0.65 released for everyone.

Hello,

The update is now officially released for everyone.

This is a patch file only. Please download it and copy it to your game folder.

PC - patch only - MEGA.nz 2023-12-17 15:40:32 +0000 UTC View Post

Dev news 0.70 - #1

Dev news 0.70 - #1

Hello,

It's been a week since the release of version 0.65, and I must say it's been the best one yet. Aside from a few minor bugs, there haven't been reports of anything significant, which makes me incredibly happy. Even more so, I'm grateful for all your comments and warm words. Your positive feedback serves as both motivation and strength as I delve into the work on the upcoming updates...

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Reunion - 0.65

Hello,

Finally, everything is completed, and I can share with you another update of our game. As usual, finishing the work took me much more time than I anticipated, but this time it was mainly due to my family matters, especially my grandmother's illness and passing. I've invested a lot of time, energy, and effort into this update to give you the best. I hope I've met the challenge, and ...

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Dev update - 0.65.

I'm really sorry guys, but we didn't manage to fix everything and prepare a release. I really tried to finish everything, that's why I'm informing you so late today. I really want to give you the best update possible, so I need a few more days to finish everything. Again, I'm sorry for the delay, but I did what I could and unfortunately I'm not a robot and I need to rest from time to time. ...

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Developer news - update 0.65 - #7

Hey guys, 


Quick update on what's going on. So the update is done and we are now working hard to test it and find as many bugs as possible so that the final release is free of them. The team has done a great job so far and we have managed to find and fix most of the bugs. The plan is to release the update during the next weekend and at the moment the date looks achievable....

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Developer news - update 0.65 - #6

Hello everyone,


It's been a while since my last post, but I've been working really hard on the game. 

The update is almost finished.

I'm waiting for the last 400 images to be rendered and in the meantime I'm fixing bugs and testing the game. 

I really hope my PC will finish rendering these images by the end of this week so I can prepare a build and u...

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Developer news - update 0.65 - #5

Developer news - update 0.65 - #5

Hello everyone,


Time for another dose of information on the upcoming update.

Work is progressing all the time, unfortunately I've reached a point where I need to spend more time preparing each scene because of the girls you may have skipped during the game.

I have just finished working on a scene involving Jennifer, Anya, Veronica and Jill. Veronica and Jill are gir...

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Developer news - update 0.65 - #4

Developer news - update 0.65 - #4

Hello guys,

It's time for another batch of information about the upcoming expansion. 

Work is in full swing, I'm spending every spare moment preparing new images and my computer is working around the clock rendering them. 

At the moment I have about 600 images ready, so there are still a few to go, but new ones are arriving every day and I can finally see the progres...

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Developer news - update 0.65 - #3

Hey,

I've sorted out my personal life and now I'm back to my other activities.

That means I'm also making progress with the new update.

In the last few days I managed to prepare and render over 100 images, which means that the first 3 scenes are finished and yesterday I sent them to my team for testing and proofreading.

I still have a lot of work to do, but finally I hav...

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Holidays suck.

Hello everyone,


It has been a very long and unfortunately not very successful holiday.

Instead of resting and gaining strength to continue working I have had a lot of issues to deal with over the last few weeks.

It all started at the beginning of July with flooding in the basement of my house. We moved house a few months ago and haven't had time to unpack all the ca...

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Developer news - update 0.65 - #2

Developer news - update 0.65 - #2

Hey guys,

The script writing is going great. We already have 10+ decent scenes and almost 5000 lines of code and a few more scenes to go. 

I started rendering new images to clear my head and look at the script with a fresh eye. 

Short post today, but I wanted to share some new images with you.

Take care

Karabinek

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Developer news - update 0.65 - #1

Developer news - update 0.65 - #1

Hey guys,

Thanks for all your comments and kind words. It looks like most of you enjoyed the update and that gives me the strength and will to work even harder on the next episode.


So I took a few days off, but now I'm back and working hard on the script.

The plans are great and it looks like there will be a lot going on in patch 0.65. Thanks to all the changes so f...

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Update 0.60 is now available.

Hello everyone,

After a very long five months of hard work, the update is finally here. I hope that what I have prepared for you will reward you for waiting so long for the next part of our heroes' adventures.

The work I decided to do was necessary, and it is good that I made such a decision. Here is what I have achieved:

- Day 14 with over 2000 pictures, 14 animations and 5 s...

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Dev update - last one before the release.

Okay, it's time to tell you what we've done over the past few months. 

I had to make a tough decision: either leave the code as it is and struggle with future updates, or fix it once and for all and make things easier in the future. I chose the second path. So here is what I have done so far:

I completely re-rendered days 1-4 (we have brand new images for these days).

Cha...

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Dev news #5

Hello everyone,

My work on the update is coming to an end finally.

I'm currently rendering 2 scenes and have 3 more to go. The plan is to have everything done by the end of the week. I'd like to start testing over the weekend, so that next week I can finalise the build, get it out to the testers and finally release it officially.

So far we have been able to test days 1-6 and f...

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Looking for testers and proofreader.

Dear Patrons.

It sometimes happens that the people you work with do not have as much time as they once did, and cannot engage with others as powerfully as they once did. 

This has happened to me recently. I love my development team, they're the reason I'm where I am, but for various reasons they don't have as much time to help me make this game. 

I'm looking for will...

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Current status.

Hello everyone,

It's been a while since you've heard from me, so it's time for an update on what's been going on. 

It all started somewhere in the middle of April with PSU problems. Something went wrong and fried my motherboard and half my RAM. I ordered new parts and in less than a week I had everything back together. I boot up the computer and it turns out there is a problem ...

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Dev news #4

Dev news #4

Hello and welcome,


I wish you all a blessed and holy Easter!


It's been a while since my last post, but I can assure you that I have not been idle.

I'm getting closer to completion every day, but I still have a long way to go.

The task I've set myself this time is really demanding, but I'm not giving up, I'm just devoting every free moment to working...

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Dev news #3 - update 0.60 - preview

Dev news #3 - update 0.60 - preview

Hey guys, 

I'm going to start with an apology this time. I promised myself and you that I would keep you updated on the progress of the game. Unfortunately I've spent the last two weeks with the worst flu I've ever had. I spent over a week in hospital with a fever of over 40C. I've been home for a few days now and am slowly recovering, but I'm not back to full fitness yet. 

<...

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Dev news #2 - update 0.60 - preview

Dev news #2 - update 0.60 - preview

Hello everyone,


The time has come for another preview of update 0.60.

We are slowly finishing the code. Basically, apart from minor things, I still have a sex scene to write and code, but I'm saving that for last, as usual.

I have 850 images rendered at the moment, but unfortunately that's not even half of what I need. 

We are also fine-tuning the walkthr...

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