CaramelCowboy posts
Weekly Update
Hey everyone!
After I got back from my trip, I didn't really feel like taking a break since I already had some of the script work done for the next episode and I still felt like I was in the 'zone' so I decided to start working on episode 7.
I have a few scenes written down so I'm going to render those first and then continue writing when I run out of stuff to render. I'll inc...
2023-12-02 13:42:53 +0000 UTC View PostEpisode 6 (additional info added at the end)
Hey everyone,
The links for episode 6 are up. Before you download, please read the entire post.
As far as I can tell, there shouldn't be any major bugs. You may find some image inconsistencies which should also be minor and not horrible. Music and sfx is missing for the last scene or two but will be added within a few days. If you're someone who cares about that stu...
2023-11-24 03:36:33 +0000 UTC View PostRelease date!
Hey everyone. I'm in the middle of coding and testing as I move along. I'm close to the end so expect the links on the 23rd-24th. I ended up postponing my trip which was supposed to be on the 20th to the 25th. Turns out I needed those 3-4 days. I'm slightly disappointed because I still have around 400 renders I can use but don't have enough time to code them without postponing the release which...
2023-11-16 21:02:55 +0000 UTC View PostWeekly Update (Don't worry. The mask is waterproof)
Hey everyone! We've crossed the 1000 render goal for the episode so I'm going to start writing the code for the newer renders. I did write down more scenes that I wanted to show in this episode so we're probably going to go over 1000. I like that there are 1000 renders ready but I also had an idea that "This is the scene that the episode should end on." So I really want to get to that scene.&nb...
2023-11-08 23:48:47 +0000 UTC View PostWeekly Update
Hi everyone. Unfortunately, I've had an annoying mental fog this week and couldn't really focus on getting things done. Which is why I've decided to postpone the release date a little. It will still 100% be out this month as I have to fly out for a few days on the 20th so I'm definitely going to have the links up before that. There's no real reason for the lack of focus imo. My guess is that I ...
2023-11-02 23:23:51 +0000 UTC View Post(late) Weekly Update!
Hey everyone!
I'm working on the final renders which should bring us to 1000 and should be done in a week. I think I spent too much time animating this time and adjusting / finetuning that, took some time. I don't remember the exact number but I think there are around 2300 frames combined. As of right now, I'm done with the code for most of the renders already. I'll finish the rest while ...
2023-10-25 09:10:01 +0000 UTC View PostWeekly Update!
Hey everyone. We're currently at 510 renders and a couple of animations (should be 15) for this update. I should have another ~300 renders ready before I post the update. I'm pretty happy with how things are going and at this rate, the update should be out by the end of this month.
If the renders do reach close to 1000, I'll postpone by a week or so just to hit that 1000 mark. I sti...
2023-10-09 04:01:23 +0000 UTC View PostWeekly Update.
Hey everyone! Sorry for the late update. I delayed the post intentionally because I wanted to hit the 300th render before I posted this. So right now we're at 400 renders(100 from before). I wanted to finish 300 in a week but it took two more days instead. I should be able to hit the 700 mark by the next update. 500-700 is usually how many renders I include in an episode but I'm probably going ...
2023-09-28 21:44:28 +0000 UTC View PostWeekly Update
Hi everyone!
Can't tell you how good it feels to be back working on the VN. I've created and rendered ~100 images so far. After looking at the scenes and scripts I've written, I THINK there's going to be way too many renders when I'm done with whatever I've written so far. This is not a problem of course but if I end up with too many scenes, I might just put some of them in the next updat...
2023-09-19 20:54:26 +0000 UTC View PostBack in business!
Hi everyone,
After a pretty long wait, I'm finally typing this from my PC in my new home. I wanted to post this sooner but I decided that I wanted to show you guys a render too so I waited for a bit until this was done. I apologize for this whole process taking so long. There was so much going on with the apartment and just when I was about to sign the contract, someone else approached my...
2023-09-11 09:45:04 +0000 UTC View PostLife update!
Hi everyone. After a lot of apartment hunting and a lot of disappointments thanks to almost every real estate agent here using the old bait n switch, I managed to find a place and have signed the contract and paid the deposit for the place. My official move in date is at the end of this month which means I can start rendering!
I will be pausing payments even for the next month as a thank ...
2023-08-16 06:22:25 +0000 UTC View PostHey!
Hey everyone. I just wanted to give you all a heads up that I’ll be pausing payments as I don’t feel right keeping them on until I can start rendering. I’m waiting for some medical results after which I’ll be able to officially get a place. I expect renders to start in August and as some of you know by now, it doesn’t feel right to me if payments are kept on while I can’t do much. W...
2023-07-15 13:03:46 +0000 UTC View PostLuneira 🧝♀️✨
Hey everyone!
I just wanted to share this image I was working on. While I can work on my old laptop and continue rendering scenes, it often crashes (maybe thrice in an hour) because of much lower vram. I can fix this by reducing the texture quality like I used to in my earlier work. This will however create some inconsistencies when I start working on my pc again so I'm not going to do th...
2023-06-30 13:54:35 +0000 UTC View PostAn option to view details about the LIs (or characters)
Hi everyone.
Because I like to give even side characters some screen time, it might get confusing for some people to keep track of all of them. I was considering a button maybe on the top right corner of the screen or just in the menu that shows you a list of relevant characters you've met. For example, you click on the button and you see a list of characters with their faces. You then cl...
2023-06-23 12:48:23 +0000 UTC View PostMaking a splash 💦
Not part of the game but I missed working on Lanya so I came up with this. Now I can't wait to bring her back 😂
2023-06-23 12:42:19 +0000 UTC View Post"So you're saying there's an elf in your sword?"
Hey everyone!
I wanted to start working on a scene because I just kept thinking about the next episode a lot and it would constantly distract me haha. So I figured that working on some renders on my laptop could help me stop obsessing about the next episode. The laptop is very slow compared to my pc but I really wanted to work on renders so I do what I can. I had to push my move a little ...
2023-06-18 21:21:52 +0000 UTC View PostRandom post
Thanks for the support, everyone. I've packed my pc and am ready to move. I wish I could've made episode 5 longer but I'll try to make up for it in the next one. Hopefully everything goes well with the move and I can get the apartment asap so I can start working again. Best case scenario - I get to start at the end of this month. I'll keep you updated. Thanks again!
- CC
2023-06-08 16:28:53 +0000 UTC View PostEpisode 5.
EDIT : Links have been replaced. Fixed some grammatical errors and added the option to skip the first scene with Carmine. Please note that skipping the scene will lock you out of future Carmine content.
Hey everyone!
The links for episode 5 are finally up.
No spoilers ahead, but I recommend reading this once you're done with the update. 2023-06-02 01:02:15 +0000 UTC View Post
Links will be up soon!
Hey everyone!
The links to the update will be posted soon.
(I want to say less than 24 hours because there are no major issues to fix but don't quote me on this.)
I've bug-tested and spell checked and things seem fine so far but I'm going to take another shot at it to look for any sneaky errors. Had a small issue with some not working properly but I should fix that soon too. H...
2023-05-31 12:17:58 +0000 UTC View PostAlmost there!
Hey everyone! This should be the last preview since we're very close to the starting with the final touches (sfx, post work for certain renders, testing).
Current render count is ~550 but I'm expecting it to get to 600.
I decided to add another scene to this episode since I managed to finish it in ~50 renders so the next post will have the release date! All that's left is music and ...
2023-05-18 22:09:44 +0000 UTC View PostPreview!
Sorry for the delay, folks! Done with my visa work now so I should have a good estimate for a release date soon. I'll have to move to the other country by mid-late June. If for some reason there are technical issues with the PC due to the moving, I'll pause payments until it's good to go (worst case scenario). Thanks for sticking around!
2023-05-07 21:01:06 +0000 UTC View PostQuick message for new Patrons requesting access to Gdrive folders
Thank you all for your support! I noticed some of you have been requesting access to folders on my gdrive. This is my fault because the folders aren't too organized and can get confusing if you go 'back' from the gdrive link shared here on Patreon. The game can be found in 'TSB 0.4' (link shared a few posts before this one). Ignore the other folders since they're there mostly for testing purpos...
2023-04-28 12:05:50 +0000 UTC View PostUpdate
Hey everyone,
I ended up 'trying' to clear my exams instead of dropping them. I probably wont get through this time but I just wanted to give it a shot since I had already paid for them. I've been back home for the past 4 days now and I resumed renders as soon as I got back. I'll have to speed it up a little this month because I want to release by the end of the month or at least the firs...
2023-04-05 21:06:40 +0000 UTC View PostUpdate
Hey everyone. This is more of a personal life update rather than a game update so feel free to skip this one. I just thought I'd leave this here for those who are interested since it kind of affects development progress.
So long story short, I didn't take graduating too seriously back when I was in college and just ignored it and started working instead. So I decided to graduate on the si...
2023-03-23 04:45:52 +0000 UTC View PostUpdate!
Hey everyone,
Thought I'd check in and post a preview for those who aren't on the discord server.
Progress has been good but I'm going to kick it up a notch because I keep coming up with new scenes I want to include and I really want to try to get all of them done in this episode. I've been trying to fix my sleep schedule ever since I got back since I've been up all night and ...
2023-03-12 23:12:28 +0000 UTC View PostRenders have begun!
Hey everyone.
So my next trip got cancelled due to some visa issues. But it was a blessing in disguise maybe because I finally am home on my work PC and have started creating scenes and rendering them. Currently done with 40 renders and 2 animations for the first scene. I'll update you guys as much as I can. It feels good to be back!
Welcome new Patrons and thank you for your ...
2023-03-05 13:33:50 +0000 UTC View PostOne step closer to my work PC!
Hey everyone,
My fiancé travelled back to her country yesterday and I'm heading back home too. Spent a day moping because long distance is hard.
I paid for a trip 2 years ago which got postponed because of covid and that's the trip that I'm going to have to go for in two days (it's a 10 day trip). I am however having some visa issues so IF the trip gets cancelled, I'll ...
2023-03-01 01:22:08 +0000 UTC View PostI miss rendering
Hey everyone,
Hope you're all doing great. I'm halfway through the trip and I'm getting super restless because I know what I need to render and exactly how the scenes will flow but I can't work on renders here. Took a break from coding today because not being able to render was just getting to me more than usual. I just want to work on the update as much as I can because this is a s...
2023-02-16 23:24:27 +0000 UTC View Post


















