Interactive version ready for public consumption of the things you've already seen in the video demos. First public release.
https://mega.nz/file/Yxs0ERza#t9iPracby5TPSmPvTkkNut6ZllZe2t_CBhu9lgzwOmE
THINGS *NOT* INCLUDED IN THE BASIC VERSION
- UI Panel which contai...
2021-10-06 18:31:14 +0000 UTC
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Battletits Interactive 0.06
Free Version and Patreon Version
New versions ready for release, Interactive version which is an accumulation of all the things on the videos that you've seen thus far. Includes both scenes, the cock rubbing and the ass touching, with more to cum down the line.
The free version will include the standard features, and the Patreon version will in...
2021-10-06 18:21:57 +0000 UTC
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https://drive.google.com/file/d/1GL3FBFI_ltK3-ja8cYvmPb38fEpINxEP/view?usp=sharing
As promised, Here I have a working demonstration of my ideas in motion. In short;
>Rubbing the phallus increases lust/arousal
>once the Arousal bar is fully maxed out ...
2021-09-22 12:48:11 +0000 UTC
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https://drive.google.com/file/d/1BKPxmfFj1l_tyY_geeb9HdQJ3nX78p8Z/view?usp=sharing
Color Scheme!!
As promised, I managed to port the color picker over from the character creator to the sex section in order to change the characters color. I haven't *yet* im...
2021-09-16 12:06:22 +0000 UTC
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NEW CONTENT: CUMMING SOON --->>
https://drive.google.com/file/d/1wtpi9IUOZKLpLmlKT6Lv5C_8ASlNQ4SZ/view?usp=sharing
This one goes out to all you futa people out there, I haven't forgotten you nor have I forgotten my tastes either!
&&
...
2021-09-10 09:15:10 +0000 UTC
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Text only update for today, video pending, tomorrow potentially.
At the moment I would just be showing off a fresh coat of paint in certain art/animation areas as well as NEW sizes (thigh only at the moment) but all of which have been implemented and are raring to go!
Big news.
You should all expect something released from me that will b...
2021-07-27 23:35:11 +0000 UTC
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G'day everyone! (I censored the screencaps from the video because I want to be fully certain of Patreon's policy on full nudity ON the site itself before posting.)
Video here
So this is the next update for the character creation suite, and one step clos...
2021-06-29 15:25:09 +0000 UTC
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G'day everyone! (I censored the screencap from the video because I'm still not 100% sure of Patreon's policy on full nudity ON the site itself.)
Video here
So this is a WIP Character Creation window for the player Character.
Ever...
2021-06-05 23:33:30 +0000 UTC
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CAPTAINS LOG
// Just a quick little update regarding progress, during the month of April my computer was out of reach to me for a period of roughly 3/4 weeks or so during the month of April for the sole reason that I was searching for a new place to live during that period.
Due to the nature of covid restrictions and such this took a lot more time than I had origina...
2021-05-10 21:14:29 +0000 UTC
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https://drive.google.com/file/d/1V8HexNeHd0X-yA_Gjz168JM0jVbbIaDP/view?usp=sharing
29.03.2021
Certain animations are still missing from attacks, I apologise, I wanted to take a break from animating (attacks anyway) in order to focus on other &n...
2021-03-29 22:49:47 +0000 UTC
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https://drive.google.com/file/d/13FzMojMqoFxenjdpjhV6RGl-fwJNWHsX/view
New Video, this time detailing the progress made in animations etc for the player character, and in turn, all other characters down the line as well as they will all be using this body/model ...
2021-03-07 17:21:42 +0000 UTC
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Greetings folks!
https://drive.google.com/file/d/1jGpHjKG5LUrDg8p4VWrcLzDyx__n7DR_/view?usp=sharing
Another Month, and another new update to show! So, as promised after the last update (and with a little delay thanks to the little extra fiddling around wit...
2021-02-05 21:53:35 +0000 UTC
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You might get a better look at the latest screenshot here;
Video coming soon! Stay tuned!
2021-01-20 21:49:40 +0000 UTC
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:UPDATE:
Salutations everyone!
Sorry about the delay of this update, I let myself get carried away with what I was working with and lost track of the date somewhat, so in light of this
I think we're due for another update!
So in this bulle...
2021-01-20 21:48:33 +0000 UTC
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New video!
https://drive.google.com/file/d/1JcQ0WK14v9J_pJ9KGP3UuLs6gPMfvZLw/view?usp=sharing
(If embed isn't working)
I must admit, it had been a while longer than I had originally anticipated since my last update, but rest assured - ...
2020-12-23 19:44:12 +0000 UTC
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*Patreon embed appears to be having trouble, so please use this link instead!*
https://drive.google.com/file/d/1MVFfCoeJUbOWIBuFLm7_hhVSSeSGI9kJ/view?usp=sharing
So I have anot...
2020-11-28 19:52:47 +0000 UTC
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For the past few days I've been working on replacing old art assets with new ones, and then integrating them into unity.
"Beth" is the latest prototype, and rest assured this is just the beginning of these additions, and of course, nothing you see here is final. Regardless, I thought I would share this update/progress with you all -- looking for any thoughts shared, opini...
2020-11-16 21:36:54 +0000 UTC
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Sorry about the delay in posting any new content, It took me a long while to figure out the methods in which to implement the things you'll see in the video; mainly
- Interactive NPCS
- Speech Bubbles
- NPC's that follow the player's direction/orientation
- NPC's that track the player's direction
- Animation integration with Vector 2/3 (THIS was the hard part)
<...
2020-11-09 19:27:13 +0000 UTC
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I've been working a little on Exterior to Interior transitions this time, after that I'll likely start work on map based NPCS and (Map based) AI.
As you can see in the video, how I intend to handle small rooms in Unity, and exterior to interior transitions will also be far different to how they would normally be handled in RPGmaker. Breaking scenes up into segments like this also feels far m...
2020-10-23 18:17:28 +0000 UTC
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At the risk of being chewed out I think I might have something to show for tonight, bearing in mind this is whilst I wait for photoshop to download which is literally like watching paint dry, but at the same time I don't have any intention of coding anymore for tonight so I wanted to hop onto working with 2d Rigs, and by extension photoshop (and the import feature used by Unity for PSD files):<...
2020-10-13 20:06:22 +0000 UTC
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Sorry for the lateness of this latest update, for a short while I was ingraciating myself with how code functioned in Unity, mainly with area transitions.. As you can see, in the video there are two transitions between the two separate scenes, but I wanted to create a script which moved the entrance of the scene to a different portion of the level, and setting that up was by itself a headache.....
2020-10-10 22:17:34 +0000 UTC
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New footage from Unity build!
Sorry If it seems like I'm kind of rushing around in the video, I was just so excited about my animated grass! I felt like a giddy youngster just running around in that virtual grass
I also have collisions now, and the reactive animated grass of course. If it seems like the player is running around too fast, I think that's because previousl...
2020-09-26 22:10:33 +0000 UTC
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https://mega.nz/file/AxlwwDgT#ECoT8Su3E-63fMmew2zkLR7t_xn-96FXlsjqzGMuhPE
0.3.0.55
>Fixed small segment of code that was possibly preventing the decrease of lust whilst battlefucking
>Enemies in the bandit dungeon should now respawn inc...
2020-09-23 20:28:20 +0000 UTC
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https://mega.nz/file/F8FCGZSA#L1RJHFw7ZPnLjqd9f1Tll6HXF-9C-_G57jMN-Hz_fOA
As promised there has been a rollback of features available inside the demo version of the game. Sex content outside of battles (that should includes ALL closeups now) are now patron exclusive....
2020-09-23 20:25:49 +0000 UTC
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Addendum: Demo version + available content.
It should also be noted that I don't intend to keep the demo *as is* in terms of available content. I think it's safe to assume that the next gameplay demo I release *will not include sex of any kind outside of battles, and will be more limited in terms of available content.* Essentially it will be as...
2020-09-22 21:38:06 +0000 UTC
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Hi everyone! I'd just thought I'd keep you all in the loop on what I've been doing/what my thought processes have been in the last two-three days or so..
After reaching a (somewhat reasonable) level of stability (less crashings, errors etc) with the RPGMaker version of the game, and even during development of the game on RPGMAKER itself, I came to the logical co...
2020-09-22 21:15:44 +0000 UTC
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0.3.0.54
https://mega.nz/file/Bw1nwA6A#8O9TfTOYYp9inMRTv864TfJBQkWdeeuFtfmr-M4kD0c
Spent this version just trying to sort out errors and discrepancies of the previous versions
>Lust out in battles should no longer be a permanent affair (th...
2020-09-18 15:47:09 +0000 UTC
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