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Shineku

Shineku

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Shineku posts

Moved successfully.

Hi everyone! I’ve successfully moved my ass to another country, rented an apartment for a year, and I’m getting settled here. I’ll need another 2–3 days, and then I’ll get back to developing our favorite game!

There were some unexpected issues and extra expenses along the way. During the flight, my computer got slightly damaged. One of the feet on the system unit broke apart, th...

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Dev Progress

Hi guys!

I haven’t worked on the project a lot over the past week because I’ve been preparing for an upcoming move and studying. I have a strong desire to dive deeper into the 3D engine, experiment more, and develop new skills, especially improving my animation and my ability to create the kind of game world I really want.

I’ve been experimenting with tentacle rigging and more...

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XMas dev progress

Hello guys, another XMas update devlog with new clothes (and holes in them), customization features etc.

Video Showcase.

Devlog:

• Added new 3d models for XMas event (futanari ice girl, futanari XMas spirit, Ice dogs, Snow white beast...

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Devlog and important news.

Devlog:
• Added new winter location for the XMas event. It features several different biomes, illuminated by small Christmas trees and surrounded by various monsters that the player must rescue. Players can "negotiate" with the monsters or fight them.
• Added snow footsteps/shooting sounds.
• Added snow impact visual effect.
• Added new XMas costume, elf ...

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XMas event announce...

Hi guys! I'm actively developing an Xmas event right now. I came up with an idea and I'd like to implement it.

The main idea of the event:
The girl needs to survive for half an hour in a new dangerous snowy location, populated by many waves and different monsters.
In the center of this location will be an initially vulnerable Christmas Tree, which you'll need to pr...

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The next update content poll.

What would you like to see in the next update?

1) More scenes with the existing monsters.
2) More scenes with the Characters.
The "Wanna have some fun?" button will work properly.
3) More GameOver scenes with existing creatures and free camera in those scenes.
4) Mind mechanic.
While exploring t...

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Pre-release summary.

Next post will be the v0.7a game update. I still have some work (couple more animations and stuff) and then I'll start testing and bugfix routine but the new version is very close.

Will be available:
• New game over system and scene with strong zombie.
• New real-time H scene with strong zombie + gallery.
• New QTE system and grab animations.
• Some H...

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Devlog

Devlog

In the Game Over scene You can hold timeline at a specific animation. There's a completed (for now) Low hp -> QTE -> defeat loop.
Completed game over loop preview

Now I'm polishing the build before v0.7a release. The desired small update almost done. I'd als...

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Small updates?

I’ve been getting more and more messages suggesting that it might be better to release smaller updates more frequently, instead of developing one big update over a long period and releasing it all at once.

I’d like to hear your opinion and show a real example.

Right now, quite a lot of work has already been done on version 0.7a, and many things are in progress at the same time. ...

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The Gamedev we deserve...

Video

• Added some animated cream for replace the old cringy placeholders.

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QTE improvements

• Removed old interface, QTE system integrated with Wakeup UI.
• Added new grab animations, now any enemy can grab the girl with spicy animations. slap her, lick her, rub etc.
• Increased transition speed between grab -> h-scene start -> h-scene end states.

2025-10-24 16:24:12 +0000 UTC View Post

Game over poll

Hello guys/grills, I'd like to hear your opinions....

What style would you prefer for the defeat scenes?
1) One animation for each enemy. Depends on who defeated her.
2) One large scene that depends on the location where the heroine is defeated and different enemies from that location take turns with her one by one?

P.S 1 type of enemy != 1 enemy solo. It will be GB ...

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Game Over Scenario

Hey guys! I've decided to improve the GameOver script right in the v.0.7 update. It will feature a sequence of animations with different monsters/enemies depending on the location and time the girl was defeated, to show the consequences of final defeat.

I've created a prototype of the complete Game Over routine and several animations.

2025-10-21 17:53:49 +0000 UTC View Post

Dev Progress

Dev Progress

Hi guys, I want to share some ideas with you that I’ve already started working on:

  • Mutant Laboratory – collect DNA items for Samantha and give it to her. She'll create a new type of monster that will be available for interaction in her mutant lab ^^

  • Bunny Girls – monsters attacked a place full of Bunny Girls. The girls ran awa...

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Dev Progress.

Dev Progress.

Hi guys! I'm once again rising from the dead to bring another update of the computer game Too Much Light to this world. Here is part of what has already been done and briefly about what still needs to be done before the release of the next version 0.7a. Why 0.7a and not 0.6b? Because I decided to immediately add mechanics that were supposed to appear later, in order to exclude some reworks in t...

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v0.6b Dev Progress

v0.6b Dev Progress

Hi guys, I'm working on some insect enemies their spawners, new boss and sewer extension.
There is two basic insect, poison one and the Lust Madness.

Also I decided to add you know WHAT size slider...

Some devlog:
• Fixed Vintage Corset normal map bug.
• Fixed a bug with deprecated gallery H scenes.
• Crafted item UI updated.

• Added ...

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Too Much Light v0.6a (Full)

Too Much Light v0.6a (Full)

I can't believe this really happens after all and I release this new game version. It isn't contain all content I planned but the main thing I'm back and I'm working on the game and I have something to show you.

You can read briefly about the new version in the main menu of the game by clicking the button "About v0.6a".

2024-08-20 14:01:58 +0000 UTC View Post

The Lust Madness Progress Update

The Lust Madness Progress Update

Hi everyone, just want to summarize latest dev progress.

Done:

  • Completed The Night Stalker combat logic.

  • Completed the Night Stalker H Scene.

  • Added the girl's Lust Madness Futanari Reflection (will appear while the girl affected by The Lust Madness).

  • Added raw H scene with the girl and her futa reflection.

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The Lust Madness progress update

Hi guys and not really guys, just another part of Too Much Light "The Lust Madness" DLC dev progress.

This is the new gallery. You can see it's features and style.
Video

New costume and creamy settings menu.
2024-04-04 07:54:20 +0000 UTC View Post

Too Much Light progress update.

Hi guys and girls, a huge amount of time has passed since my last news. I worked on a couple of new jobs, solved serious problems in real life and all that stuff that probably everyone faces. My patreon is almost dead, and people’s trust is lost, but despite everything, the project is not dead, I continue to work on it more and more actively because I like nsfwgaydev and don't want to quit. View Post

Dev Progress

Dev Progress

Hi guys! Just want to share latest changelog:

- Added weapon sound after the last bullet is fired.

- Added cloth pressure modifier, now the player can customize the effect of clothing pressure on the girl's body if the cloth supports this feature.

- The unit that grabbed the girl is now guaranteed to do the H scene if it meets the requirements.

- Added ...

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The Lust Madness progress update.

Hi guys, in the Too Much Light v0.6a you will see the new mechanics - Lust Madness, as well as a new monster and boss of the gym that use this mechanic.

(Video should be 1080p, if not - wait some time or download it)

Latest devlog:

- Added new textures for zombies now their D^^ks look high quality and detailed instead of a solid gray stick.

-  An...

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Too Much Light v0.5e (Maximum)

Download link (Google)

Download Link (Mega)

Download Link (Gofile)

Hey...

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Dev Progress (I'm not dead)

Hey guys, I'm alive and working on the game. I have limited access to my patreon due the country related restrictions but it's fine. I plan to do the update soon after finish the new gallery.

Latest changelog:

- Added condition for the clothes, now equipped clothes will lose durability from taking damage and some actions. The worse the condition of the clothes, th...

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Shooting rework.

Hello guys, until today, the shooting in the game was a potato and felt clunky, I redid some things, added dynamics to the heroine's hands, procedural recoil animation, some motions, removed unnecessary animations, etc. It isn't final result, I have a lot of cool ideas but it feels much better now.

This is not the only game change, I will post a big devlog on 2022-07-19 13:00:06 +0000 UTC View Post

New defeat system concept.

Hello guys, time to remove this boring Game Over screen and make some changes to defeat system.

I see it like this:

- After the defeat, the girl doesn't die, there is no more "death" in the game, only defeat consiquences.
- After the defeat, the player loses control over the girl, the surrounding monsters (if they are in the radius) start their H scenes in turn...

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Animation bug hotfix v0.5d max

This file will fix H scene animations bug.
Copy to TML v0.5d (Maximum)\TooMuchLight_Data\Managed

Sorry for that, won't happen again.

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Too Much Light v0.5d (Preview)

Alternative download Link from MEGA

========================= In the 0.5d =======================
Carlos 3D model is temporary a cube.
Green Hill Village access in progress.
4 H scenes in total.

Summary:
- Added Lake tentacl...

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Too Much Light v0.5d (Maximum)

Alternative download Link from MEGA
Alternative link Gofile
========================= In the 0.5d =======================
Carlos 3D model is temporary a cube.
Green Hill Village access in...

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Reworked dodge.

Now it feels more satisfying! If the video still in 360p you can download source (31mb).

Too Much Light Discord server link https://discord.gg/qMFCNu76

Don't forget to connect your Discord account to patreon for unique server roles!

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