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(Way Past The) Weekend Update #28

(Way Past The) Weekend Update #28

Bonjour!


I hope all of you had a very lovely February. I have a confession to make, I've probably procrastinated half of this month. Around February 10, I had to take a break because my hands were hurting. Closing and opening would hurt like hell, even after soaking it in warm water or do hand exercises, it still persisted. It was also near my birthday so I had a reason to goof...

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Weekend Update #27: Work, work, work!

Weekend Update #27: Work, work, work!

Hello, hello!


This update will be kept a bit short because the work done for 0.4 is nearing completion. I really planned to finish it around this time but for some stupid reason, I always add shit that increases my development time. Mostly its just graphic design but there are some stuff I had to render out again. There's still the addition of new SFX that the intro didn't have...

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(Way Past The) Weekend Update #26

(Way Past The) Weekend Update #26

Happy New Year Everyone!


I can't believe we survived 2020! That was just an insane year. One of those things that'll be written in history text books. Let's hope this year ain't 2020 Part 2: Electric Boogaloo.

State of the game. Majority of the scenes are finished and just needs editing. Coding, writing, and some audio stuff are still needed. There are st...

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Weekend Update #25: Merry Christmas!

Weekend Update #25: Merry Christmas!

Happy Holidays everybody!


In this time of year, I want to personally thank all the Patrons who helped support this project. You have my heartfelt gratitude. I know my performance last year for the 0.03  update was painfully lacking and I take great responsibility for that. Growing pains of a newbie solo developer and I strive to do better. In any case, your support for the...

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(Way Past The) Weekend Update #24

(Way Past The) Weekend Update #24

Happy Holidays, dear Patrons!


It's that most wonderful time of the year! I'm talking about my Finals ending. Christmas too! It was a very hellish week. I already had prepared a late November update after coming back from Thanksgiving but my schedule needed to shift earlier because our scheduled defense got moved a week before because the professors didn't want to spend more tim...

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(Way Past The) Weekend Update #23

(Way Past The) Weekend Update #23

Guten Tag!


Hello everyone! It's that time of year again where the days go colder and colder as we approach the end of the year but here's Priscilla making it warm! This past weekend was also quite very... boisterous. You know, with elections and all but anyways!

The development!  I've just recently finished Aanya's "content" scenes and I'm a...

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Weekend Update #22

Weekend Update #22

A beautiful All Hallows' Eve for you fine folks!


This Weekend Update is a bit late and short because I was given the spookiest thing of all! Responsibilities! I had to travel away for a week or two staying at a relative's house which is near to the site area I need to conduct a site analysis and surveying for my research work. It also means I'm away from my main computer and co...

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Weekend Update #21

Weekend Update #21

Ahoy!


October is upon us once again! Here we have the lovely Aanya as this Weekend Update's pinup girl chilling sensually by the pool.

Development of the game is actually doing fine. I've finished most of the scenes regarding the main storyline which is part of the plot advancement of the game. The goal of this month is additional Playbuck pictures and "c...

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(Way Past The) Weekend Update #20

(Way Past The) Weekend Update #20


Heyyo!


Decided to have Fiona as this Weekend Update's pinup girl as she isn't seen much here. So here's showing a bit of love to her fans. Possibly Aanya on the next one. 

The development on this week's scenes is a bit slow to my liking. One of the major hindrances is just scene blocking basically. The area, the background characters, wher...

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Weekend Update #19

Weekend Update #19

Aloha you beautiful Patrons!


If you're wondering about the picture, it's the three other main heroines that has been stored in my archive for far too long! This is their third revision and hopefully the final one (I don't know why but everytime I open their files, I need to change some tiny detail to "perfect" them). They're still not pursuable but they'll appear as a teaser in...

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(Way Past The) Weekend Update #18

(Way Past The) Weekend Update #18

Hello there!


I hope you all had a nice weekend! This is just a quick update regarding the status of the development, particularly me redoing some of the old renders to bring it up to quality with my new ones. The stark difference of the quality really popped to me as I was referencing the old ones. I'm a little proud of that evolution. 

Anyways, most of the re-render...

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Weekend Update #17

Weekend Update #17

Hey!

  So, it's been a long time since I wrote a Weekend Update ever since I got bogged down with personal matters. I'm also quite shock by the reception of 0.03 that people were still waiting for me to release a year after 0.02, it just reinforces me to be a better developer and put out updates more. 

  On to Update 0.04. This update focuses much more on mo...

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Reincarnotica: Episode 3

Reincarnotica: Episode 3

This episode has been a long long time coming. Lots of thing has been on my plate for the last couple of months especially because I'm currently occupied by my Architectural thesis work which I highly prioritized hence my lack of presence here. I know some of you are/were frustrated by the pace of the development and I apologize for that sincerely. Anyways, I won't bore you with my life sto...

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Back From The Dead!

Back From The Dead!

I'm back, baby!


Finally! It's been a while since I've got to touch my stuff regarding anything Reincarnotica after the hiatus due to the stress from university. Playing around with DAZ again feels foreign when I've been using AutoCAD and Sketchup for a few months now. I've gotten used to only seeing building models and seeing floor plans for the last few months that playing aro...

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I f*cked up.

Hey!


First of all, I'm really sorry for not updating all of you for a quite a while. That's entirely my fault. Around the last week of April, my university responsibilities that I've pushed back were piling up and it was clear to see that I needed to prioritize them. It got to the point that my anxiety was in an all-time high that stressed the ever living hell out of me that I ...

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Weekend Update #16

Weekend Update #16

Hey, you beautiful bastards!


You may have noticed I've been gone for quite a while. I was about to give an update last week or so, if you're part of the Discord, I've already said it there but basically I just got really sick. Just a bitch of a flu that came out of nowhere. Coughing is the only remaining annoyance. The nausea was the worst of all, just having my body upright ma...

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(Way Past The) Weekend Update #15

(Way Past The) Weekend Update #15

Hey Y'all! Poly here!


Hope you all had a fun and loving February! First of all, sorry for those who messaged me a week or so ago which I never replied back. I was invited to a cousin's wedding out of town. So, sorry about that. Anyways, as for the game's development... it's progressing smoothly! I loved writing and realizing Priscilla's current story arc especially it involves history...

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Weekend Update #14

Weekend Update #14

Happy Mondays!


I meant to post this update last week but a steamroller of computer malfunctions ravaged my PC last week that was ""fun"" to worked with. Around Wednesday during a render session, my monitor started to randomly shut off for a few seconds then turn on with a "Display driver stopped responding and has recovered." error. I thought this was just some isolate...

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Weekend Update #13

Weekend Update #13

Happy New Year!


A new year and another new start! My body's still suffering from the "holiday season lethargy" but once I'll start the daily grind on this then I'll be back. As you know, I haven't develop much this holiday season between Christmas and New Years but I did, however, have time to tweak some of the old characters, particularly the heroines which is exclusi...

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Last Weekend Update of 2018!

Last Weekend Update of 2018!

Hey there you beautiful people you!


What a year this has been! A series of ups and downs! From the first release then to the unfortunate hiatus and the overwhelming response to the 0.2 update. Thanks to all of you who have supported and are supporting this game! I hope that by the end of 2019 that this game would be amongst the greats competing at the top! Well, wishing is free...

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Weekend Update #11

Weekend Update #11

Happy Holidays!


After the release of the 0.02 update, the responses to it just, as the expression goes, warms the cockles of my heart. Shoutouts especially to @PhillyGames for the support and @Perverteer for the incredible shoutout in his Patreon page. They're both game devs with large following that surprised me out of the blue with their su...

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Reincarnotica 0.2 is Live!

Reincarnotica 0.2 is Live!

After quite some time, I'm proud to say that Reincarnotica 0.02 is out now!

Reincarnotica Episode 2 for PC: Click Here!

Reincarnotica Episode 2 for Mac: 2018-11-25 21:37:32 +0000 UTC View Post

Delayed.

Delayed.

Hey Patrons!


I have the unfortunate news to say that the 0.02 Update will be delayed for a few days while I sort out the bugs and errors I'm encountering currently. This past week I was still tinkering with the code and adding/removing stuff and I thought that by Friday or Saturday I can release it but as you can see, I have not. One of the most egregious bug I found ...

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(Way Past The) Weekend Update #10

(Way Past The) Weekend Update #10

Happy Halloween! So here's a D.Va Priscilla!


Now, to the main point! The 0.2 update will officially come out next week! I'm on the final stages of testing it again and searching for typos or errors that might pop up here and there. Rewriting some parts of the story and adding SFX to have a more clean presentation. I was hoping to get this out before October ends but m...

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Weekend Update #9

Weekend Update #9

Hey! Listen!


Just giving a small update on the current progress of the build. I recently realized that I haven't posted Aanya's new design for the 0.02 update so here you go.  As for the current build, its actually going REALLY great. The story triggers for Fiona's story now is going well from start to finish without some of the scenes getting triggered randomly (we'll see on the...

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Weekend Update #8

Weekend Update #8

Hello!


As you can tell, I decided to do a bit of restyling after the long absence as a way to say that I'm properly back. So, for this past week I've mainly focused my time on re-coding the house after where I left it off, doing adjustments to the story, and cleaning up the renders.  I do a lot of post-processing to ALL of the scenes I render. Especially so because I do not rende...

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So, what happened?

Hey Polyrotix here!


As you may have all noticed by now, I suddenly disappeared last month or so without posting or updating anything. First and foremost, I'm still developing this game and I'm not abandoning it 'till I say otherwise. The sudden absence was because the genius that I am got myself in an accident which fucked up my foot. Specifically, I dislocated my right ankle from fal...

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(Way Past The) Weekend Update #7

Hello There!


First things first! If you were wondering why I didn't put up a Weekend Update for the last 2 weeks or so, it isn't anything personal or whatnot but I was just lazy to put one. Saying "I've rendered, written the story, and coded this week" every week seems to lack any substance of sort because it's just that. So, I might do a big general update bi-weekIy or somet...

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Weekend Update #6

Weekend Update #6

Hello Patrons and Non-Patrons!


Reached 50% progress! So I decided to make this post public as I just recently realized that I have Non-Patron followers while messing with the Relationship Manager here, I'm slow like that. Anyways, my absence during the past 2 weeks is due to me going out of town to go to my grandparent's place before summer ends and the other is just ...

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