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NickSav

NickSav

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NickSav posts

Growing Rivalry v10.4 Release

Hey everyone! Sorry for the massive delays with things. Few bugs took a little longer than I would like to admit to fix. Including some bugs that aren't fixed fully yet (they may take ages, so id rather get something out and update later than keep you waiting longer)

Sooo without further ado, it's version 10 of Growing Rivalry here!

What's changed?

Well alot...

Few ...

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GR v10 - Final Test Build

Hey everyone!

So this will be the final test build for version 10. Just to make sure there's no weird bugs still hanging around. I did fix a few scripts and now all the girls should fight every time block. Just note, when wagers are on, things will change fast. So just be warned some girls will grow quickly.

However, to compensate for that, i changed the starting height for the pl...

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GR version 10 - Test Build 2

Hey everyone!

So this one took a while since I needed to do alot of manual fixing up. Hopefully nothing crazy is broken this time around. Most of the bugs reported in the discord and here should be all squashed now, meaning an overall smoother experience (in theory)

There's still a few outliers in terms of issues, but they aren't game breaking hopefully.

If you do fin...

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Growing Rivalry v10 Test Build

EDIT:

Okay! Sorry for that everyone. Seems a plugin was causing the weird .png issues. It's been disabled and should now function as per normal. However, you may notice that characters don't change or reflect their current size in battle. This is not a bug, its cause I had to disable the plugin.

I'll re-fix those up after, but would rather have something that can be at least tested...

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Test Build… Soon….

Test Build… Soon….

For those in the Goddess Tier, a test build is coming soon.

I have a few more skills to go through and then the gallery.

Hopefully should have it by the end of the week!

It’s amazing how quick the month goes by.

Thanks for the support as always folks! Means so much to me you have no idea!

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Chugging Along!

Hey guys!

I'm still moving along bit by bit. My scope for v10 was way bigger than what I thought originally. Including around 50ish new cards, a new standard character, new boss fights, some extra sizes for the main characters, clean up of some skills and events.

One of the biggest changes will be Height Gain cards being behind an event. The event is unlockable early in the ...

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Progress Updates :)

Hey guys!

Still plodding along, albeit a bit slower since I’m currently overseas at the moment for my cousins wedding.


I have re-done some enemy images, reworking a lot of the skills, added stage 18, 19 and 20 for the main characters.

In addition, there’s gonna be a ton more new cards. Some which should hopefully make some of the weaker card types a bit stron...

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Bit of an update

Hey everyone :D


I’m still plodding along with fixes and updates: seems more stuff was broken than I thought so it’s gonna be a bit of a slog.


Some good news though, I should have mostly crushed all those “x cannot be defined” variables. Which should make things smoother. In addition, all the characters will now fight each time block, but the text is h...

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Back in Business!

Hey everyone!


I am back! And production will resume again. First off the block is GR version 10.


Most likely the final GR version for a long time. It needs fixes and some additional mechanics added. I may disable the fancy backgrounds for now as many have said it causes unnecessary lag and crashes. So it will revert to just a background with the character on ...

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Apologies and a Short Break

Hey guys!

Sorry for so much radio silence lately. Work has been a true nightmare unfortunately and most days have just been resting for the next work day. As such, I'm quite behind on updates and fixes and I can't bring myself to keep the page open for longer.

So as of today, I will be disabling the page. This will prevent access to anything unfortunately during this time ...

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Growing Rivalry Final Version 9 Update

Hey everyone! Sorry that this update has been a hot mess. I fixed a lot of things which ended up breaking more things and that pushed things

Hey everyone!

Sorry that this update has been a hot mess. I fixed a lot of things which ended up breaking more things and that pushed things back further and further.

But this should take care of a large-ish chunk of all issues. The rest ...

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Growing Rivalry v9.05 - Bug Fix Edition

Yes, it's more bug fixes. I seriously hope this is the end of them...

This should cover the majority of bugs that were brought up. If there any left, they are most likely semi-minor or need some more thought out effort.

But rather than delay things any longer, seems its better to get moving along.

As always, please make sure to either post bugs here as a comment or in ...

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Growing Rivalry v9.04 - Release

Hey everyone!

It's been a while but there was just so much to fix :(

But on one hand, most of it should work this time!

For those who did the testing, thank you so much for finding the bugs you did! There's probably still more out there, but hopefully no gamebreaking ones.

For those just playing now for the first time, if you find any bugs, please report them ...

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Growing Rivalry v9.03 Test

Okayyyyyyyyyyyyyyy

Fixed so many more bugs and tweaked a few things as well. One big notable change is I swapped the shop back to normal since it's faster and less clunky (ish...)

However, since I modified alot of cards, the init script will need to run again, so I would highly advise starting a new save otherwise you may have some weird blanks showing up.

If there ARE...

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Growing Rivalry v9 Test Build 2

Okay....

Many bugs squashed and probably many more.

I got the majority as I recorded them. There's a few I haven't tackled yet since they are a little more time consuming. Some I want to do a bit more (aka some of the characters deserve some slightly special skills)

But! The rest should be all spic and span hopefully!

So without further ado!

<...

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Growing Rivalry v9.0 - Test Build 1

Heya guys!

Sorry it took so damn long. Work has been a nightmare and then there was Christmas and such as well.

This build is far from finished honestly. But there should be enough there to kind of "Stress" test it?

I've made up a trello board and have a new discord channel for the tier as well. Post any bugs you find in there and ill try to keep the board updated as we...

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Happy New Year!

2024 has been a wild ride indeed and I’m glad I could share it all with you guys!

Here’s hoping 2025 is bigger and better!

Stay safe and be merry!


Apologies for being so slow with v9. It ended up being a lot more than I wanted to.

Also card summons and card layers aren’t quite ready, which isn’t helping 😅

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Merry Christmas!

Hey everyone! Just wanted to get in early with a merry Christmas / Happy holidays


I was really hoping to get a test update ready by Christmas at the least but it’s a bit further away than I wanted :(

I have a week off working coming up soon, so should be able to make some fast progress once Christmas Day is over.


What could you look forward to you ask...

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Checking In!

Hey everyone!

Sorry for the silence of late. Been a busy little bee trying to fix most of my mistakes. The biggest hurdle is re-organising and correcting all the cards. But I will be adding alot more new cards, including (hopefully) 2 new mechanics!

In addition to fixing up some of the art and changing everything to be 1920 x 1080 in resolution.

Hopefully look...

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Poll Options GR v9

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Choices - GR v9

Hey everyone!


Sorry for the silence!

Work has been crazy and doing what I can slowly but surely.

I have been recording bugs as I see them. One day there won’t be any….. one day!


Anyways, I’m here to post a question :


With the UI for battles changed to 1080, do you also want me to change the UI for the standard game to 1080...

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Growing Rivalry v8.6

Okay! Hopefully, these last few fixes should sort the Undefined X and Item issues.

Also should correct the portal for the Fairy Realm.

However, there's one issue. You will need to start a new save file. THIS IS NOT OPTIONAL!

To fix alot of the issues, we added some plugins and modified some existing ones. Sometimes, loading old saves won't initialise older plugins. So...

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Growing Rivalry Save Bug Fix

Okay!

That save bug was mighty strange. Had to go with a small fix in the meantime while it gets looked into a bit further.

You might be able to carry saves over, but I do believe plugin settings are stored different, so you may need to start a fresh game.

So for now, the Battle Status icons are disabled. So if you notice that, it's intentional since th...

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Growing Rivalry v8.5

Okay! So... finally finally finally.... Bugs should be fixed. (At least i bloody hope so)


There are a few errors I'm aware of.

"X" is undefined (Please let me know what cards you played just before it happens) is the biggest one.


Another issue is the gallery. I need to fix it up since I'm fairly sure there's a bunch of images that are actually impossibl...

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Growing Rivalry v8.4

Okayyyyy

So. I've fixed up a few things.

  • Remove should now work properly.

  • Succubus Quest line should now function as intended

  • Fairy Portal shouldn't randomly disappear

  • Fusing Vazathia should now work properly

  • Corrected some issues with some card pictures

  • Winning against ??? shouldn't result in ...

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Growing Rivalry 7.9 - Available For All

Hi guys.

So I did some thinking and it's time.

Growing Rivalry 7.9 will be available for everyone. No passwords required. Just copy the whole download link. Free versions will always be a full update behind paid ones.

I appreciate all the support you guys have given me so far. I really do! It makes making the games that much better :D

Windows:

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Growing Rivalry v8.3

Hello all!

Sorry for the silence! Work has been a mighty pain in the backside so i've been slowly fixing up bugs from v8.2 in the meantime.

There were multiple updates to a lot of core scripts which broke stuff (no shocker really) and then a few dumb bugs i created all on my own!

Buttttt, it should all be working nicely now (I hope...)

So without ...

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Growing Rivalry v8.2 - Fixes

Okay, wanted to get this out ASAP since there were some really bad issues.

This should hopefully correct the text.replace issue that's been popping up and the in battle text problem as well.

In addition, i fixed up porschia so she no longer leave the Casino Side Room and I actually properly fixed the succubus event (by actually enabling the damn thing).

I have...

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Issues with 8.1


My apologies guys. It seems like the core scripts updated in rpg maker mz which broke a couple of things unintentionally.


Gonna try get a patch out today if possible to make the game at least somewhat stable.


Also. For next update, I think the go is a “Fix all the Stuff” update.

Try and permanently squash some of these bugs.


<...

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Growing Rivalry v8.1 - Release Version

Hi guys!

Sorry for the radio silence. Between the wedding and work, time was rather scrarce.

Not to mention the debacle that was the original test versions. (So many broken mechanics)

Sooooo hopefully, the Dark Fairy side quest and Succubus side quest are functioning as intended.

There was also a big update to the Card Engine which should have hopefully ...

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