Please note this is an in-progress version.
For your convenience, I have attached two files; one is flash and the other is an exe. They have the same content.
I have separated up a feature called Diary. It is where you can view the stats of your possession and progress, as well as save/load. It is not fully developed. Right now pagination is being worked on, for when we have too many...
2017-12-18 22:57:24 +0000 UTC
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Just want to share the world map with you. Different Tentacle species will be located in different part of the world. But each will have its own habitat, such as jungle, swamp, cave etc. In a total of 61 species; 19 of the species are only discover-able through geometry, 28 species can only be created through breeding, and 14 species can be discovered by both methods.
2017-12-13 18:17:46 +0000 UTC
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Attaching the Alpha Draft v1.0. As most of the design of higher level gameplay and intro are only completed at the end of last month, many assets created afterward are not implemented. I won't be uploading this version to newgrounds, as there isn't enough to show for.
However, here is a list of features that are being worked on:
Explore - Discover new species or items as Lilith within acqu...
2017-12-10 20:56:45 +0000 UTC
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Thank you for all your supports and patience! Here is the Alpha v2.0 for your enjoyment. This version ends at where Lilith is being forbidden to return to her home. There are three species available in this version, though only one has sound now. No UI to display your monsters just yet unfortunately.
The progress of the Alpha has not met the expectation. Though I have started to pick up mo...
2017-12-10 20:33:48 +0000 UTC
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A voice work is being edited currently. I am really happy with the final version of the work from our VA, who I think is extraordinarily talented. I will be introducing her when I release the Alpha in two days. Though I should have made more progress on all ends, especially on writing, UI design, and coding.
Nevertheless, I will release the Alpha v2.0 this weekend and keep on adding features or ...
2017-12-08 16:42:40 +0000 UTC
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Apologize for the slow updates. We have been and still focusing on the Alpha. I really would love to put in some voice for Lilith in this version. Currently asking for revision from an amazing VA. I am not looking for less from western VA than say our previous VA from Japan we had in Always a Good Business Deal.
I have spent quite some time on the intro by setting up a more linear experien...
2017-12-02 06:14:22 +0000 UTC
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The race had been pretty close between contender No.3 and contender No.4. But today I am going to announce the winner is: OSSA! Our newest ally!
The participation was phenomenal. Much more than anticipated. And thanks to your votes, this lucky fella is gonna get some action ;D
2017-11-21 06:33:16 +0000 UTC
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Not much to update this week. Just working on the alpha prototype. The above is the Tentacle Secret Garden, which includes the Queen's Nest, jungle, swamp, rocky mountain, mountain, iceland, volcano, great plain, desert and cave. All pack into a little place, though it could be a great thriving ground for the Tentacle race!
Other than that, I want to welcome our new Patrons and to remind them th...
2017-11-19 16:04:26 +0000 UTC
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Thank you for all the waiting! So here is the battle prototype v1.1
Play here!
There are some updates from the Patreon version, but I don't think we should prolong releases for something minor. Here is the list of changes:
-Change cell puzzle requirements for ally species
-Change ...
2017-11-11 05:18:52 +0000 UTC
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Thank you for waiting patiently guys! Public version will be released on Friday, with some minor bug fixes on the Patreon version. Two of the remaining monsters will also have animation implemented, thanks to AEHentai for the magic work~
Stay tuned!
2017-11-09 05:04:38 +0000 UTC
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This month's monster list! Thank you Augustinas for the amazing creatures.
Please note that the next month's version will be skipped, as we need to catch up on all things for the Alpha Prototype.
2017-11-06 01:23:32 +0000 UTC
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Attaching the current status of the Alpha Prototype. As most of the design of higher level gameplay and intro are only completed at the end of last month, many assets created afterward are not implemented. But I want to be reassuring you guys our progress is on track: that is to put out the Alpha Prototype in four more weeks. Even it is my intention to put in H-content for this month's version, lo...
2017-11-06 00:32:45 +0000 UTC
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Hi guys, thank you for all of your support again! Without you, this game could not have gotten this far.
Augustinas has given us some amazing creatures. Some of the them are designed with complete freedom, thus without being assigned a role of either friend or foe beforehand. Instead of us deciding the ...
2017-11-03 19:59:12 +0000 UTC
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Designed by Augustinas. I think they are gonna fit right into our world.
2017-10-30 15:22:25 +0000 UTC
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The Humana Kingdom is confined to a territory right next to a volcano, a place no other kingdoms want. But it is also the origin where Lilith gets to discover the weird creature calls, Tentacle Monster!
Attaching the original map before stylized.
2017-10-28 21:32:13 +0000 UTC
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Alpha prototype is being built, but I would like to remind everyone and the new supporters about the project schedule, with 50% error give or take:
Puzzle (Completed)
Core battle testing tool (Completed)
Core battle (Completed)
Puzzle and core battle integration (Completed)
Other high level gameplay (2~4 weeks)
Battle integration, testing ---> Alpha prototype (2 weeks)
Tweak...
2017-10-28 21:15:49 +0000 UTC
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The world of Tentacles Thrive should be consisted of ice lands, deserts, jungles, plain fields, mountains, rocky mountains, volcano, swamps, rivers, lakes, caves, strange buildings etc. In order to create a piece with quality that matches everyone's work and style, an amazing Photoshop plugin is used along with a little post processing on the style to create the above background~ It is one of the ...
2017-10-24 21:27:20 +0000 UTC
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All the posts have been tagged properly today. We can now access to categorized materials easier. They are on the left side of our main Patreon page, under "Feature Tag" section.
As for update, in short, here is what we are doing:
Master nono - is crafting world map, writing intro, sketching the game flow and searching for background music
Ba...
2017-10-19 19:14:20 +0000 UTC
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Inker, a tier 1, Intelligence class defense unit. Sly and slimy, a creature of defenses this one is. Preferring the warm and damp places of the world, it employs a number of ‘fluids’ in it’s defense. So sure in it’s safeguards is it, that it has adopted using itself as bait for both finding food and sexual partners. Sometimes even pretending to be wounded. Once lured in, the victim suddenl...
2017-10-15 18:01:10 +0000 UTC
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Tumblr
I would like to do a bit promotion for Tentacles Thrive. Thus, I have made a new Tumblr to help spread the Tentacle spirit~ https://nonoplayer.tumblr.com
Much appreciated with a help of reblog, if you also have a Tumblr!
Progress update
Now that ...
2017-10-07 02:12:28 +0000 UTC
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Here is this month monsters list. It includes some species that have never been revealed before. Foe or Ally, only time will tell~
2017-10-06 01:54:08 +0000 UTC
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Finally a prototype I am less ashamed of to share with. AEHentai helped rush an animation for a new species, but the result is stunning! The remaining two species' animations will be done hopefully this coming week.
Many changes have been made, including some mechanics and difficulty level. Right now the difficulty is limited to 2 lanes, 2 monsters/lane, as a prototype should be somewhat e...
2017-10-02 05:03:30 +0000 UTC
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I am working and testing on the last effect, things are looking good! One last thing I would love to implement would be the remaining battle animations for three of the ally monsters, and I am asking AEHentai for help on it. If we couldn't get it done before the end of Sunday, then I will release the battle prototype first, as workdays progress can be unpredictable.
Stay tune!
2017-09-30 20:35:36 +0000 UTC
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Cirrus, a tier 4, Power class offense unit. Audacity personified is this species. To them, a mate is property to be marked and mounted. During their vigorous copulation, they will strike at their mates with vine-like appendages, leaving welts for all the world to see. They are also not averse to choking, though purely to assert their dominance and not to kill. While they do not care much for their...
2017-09-28 03:47:26 +0000 UTC
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Here is the public version for anyone who wants to give a try. (Or you can visit http://www.newgrounds.com/portal/view/699747?updated=1506277251) Since the battle is the most difficult part of the development, this was built as a tool aim to help with testing. Please don't mind having 6 lanes, ...
2017-09-23 21:35:56 +0000 UTC
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Just want to do a mid update for the Battle Prototype. The puzzle has been integrated! Things that have been added are:
Puzzle mechanics,
Bullet hitpoint adjustment,
Scores (goes below 0 temporarily),
Next waves of ally and enemy to UI,
9 default species for playing.
Without knowing the combo though, you can't really spawn allies smoothly. I will work on an in...
2017-09-21 21:34:47 +0000 UTC
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Version details can be found on recent progress update.
2017-09-16 23:12:18 +0000 UTC
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I truly have enjoyed getting to develop Tentacles Thrive. Bringing the project to live after years of designing feels just so rewarding! Years ago I wouldn't dare to dream of making this scale of a game. So thank you for your support.
The battle prototype is not as completed as I wanted. I underestimated the amount of tasks. For now the puzzle doesn't spawn ally monsters yet, instead they are ha...
2017-09-16 23:07:57 +0000 UTC
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Just want to let you guys know the battle prototype is back on track. I am going to integrate the puzzle mechanics into it. The rest are some more testing and tweaking. Looking to releasing it this weekend, no matter the status.
2017-09-13 16:05:00 +0000 UTC
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I have an unfortunate news to tell you guys. Due to an event, I am not able to release the battle prototype this weekend even if I try my hardest. It was my own fault (also Microsoft). I will share the whole story with you after I release the battle prototype, which will require 4~5 extra days.
Sorry to disappoint you guys. We will continue to make graphical and animation updates still.
2017-09-07 15:47:25 +0000 UTC
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