Hey everyone!
So, I think 3.0 for Growing Rivalry is at a good point right now that I can post a "Tester" build. There's probably some bugs still floating around but for the most part it should all work fluidly (possibly slightly laggy in some areas cause there's just so many pictures...)
The card guide will come out soon. It just takes ages since I added so many cards and I want to make sure it's formatted kind of nicely. I'll be adding a small section on where each character appears too and some extra information.
As for a changelog.
Lots, too much, heaps.... It's easier for you to just boot up the game and play.
Some of the MAJOR changes though:
- Proper endings (they work this time! promise....)
- New characters (Hidden characters and regular ones)
- Ally System (you can talk to someone once during each time block - select the right option will booster the relationship counter - it's hidden - once it hits a certain amount, talking to them again will trigger the alliance flag)
- New Maps (i re-did the map system so all contestants can appear at any time of day in all locations.)
- Cards.... So many cards.... (I added a shit load of cards. like A SHIT LOAD... 3 new sets - Gamblers, Dimension, Demons - Added additional cards to Fairies, Machines, Gladiators and even the base set. PLUS some super secret (but not well hidden) cards that are really powerful but need a huge Deck Cost investment)
- Lottery is now drawn daily regardless, it has been replaced with Blackjack.
- All characters have 7 sizes minimum. All their battle moves have been changed and reworked so they should pose a higher challenge (Especially some of the bigger characters....)
WINDOWS LINK:
https://mega.nz/file/CNVHkCzK#_bVdLCR5Ie802tHijY02EFUQRn7yM-HkBDWBNAOnqKU
MAC LINK:
https://mega.nz/file/qA9GEZqJ#O8MZbCWMBP8neUPCsmN6f-WfeN4jR0V89R_---8fNv8
So hopefully you guys enjoy! This isn't the "final" build for 3.0 but it's probably fairly close to what I'm looking at.
As always, I appreciate the support immensely and couldn't be doing this without you guys!
P.S:
Now... on a slightly sadder note, my sprite artist is going through some personal issues at the moment (No, I won't say what, not my place to), so the new sprites for growing vengeance will be delayed for the inevitable future. The game will still be worked on, that's no issue, but the sprites will remain the same (I will add the ones that are done though...)
NickSav
2023-09-12 01:02:55 +0000 UTCHouse of arima
2023-09-11 18:06:06 +0000 UTCLee
2023-09-11 15:00:05 +0000 UTCLee
2023-09-11 14:55:47 +0000 UTC