Release 20
Added 2024-04-10 22:46:46 +0000 UTCHi everyone! Release 20 is now live! This includes a ton of stability improvements, as I didn't want to tackle any big features during Paternity leave.
After the results of the poll about what to work on next, I finished off all the traits. I'll keep working on archetypes, but I think next release I'll focus on Spell Effects alongside whatever archetypes I end up doing.
New Features
Psychic class! All occult classes finished!
Divine Fighting Technique
Leadership
All traits complete
Bug reports are now integrated with Discord so I see them more easily!
Deific Obedience for Core Deities
Ability to manually add any spell to your character‘s spell list
Ability to give potions, poisons, scroll, and wands custom names
Ability to dual-wield hand crossbows and other ranged 1-handed light weapons using proper light off-handed calculations
Ability to apply a template to your character (enable via the settings menu)
Downtime Capital tracking (enable via the settings menu)
EXP to next level tracking (enable via the settings menu)
Added the infrastructure for some community-created content such as classes and archetypes (none really implemented yet though, enable via settings)
Dhampir alternate heritages
You can now choose the Channel pool the Extra Channel feat applies to (even though it should be a shared pool, the app‘s architecture makes this edge-case difficult)
Element Affinity for geniekin races, Tieflings, Kobolds, etc. (+2 to cha score for bloodline powers)
New Archetypes/Prestige Classes/Items
Envoy of Balance, Holy Vindicator, Rage Prophet, Blackfire Adept, Crimson Templar, and Evangelist Prestige Classes
Bard Archetype: Songfilch (Community-Created content)
Cavalier Archetypes: Knight of Arnisant, Esquire
Cleric Archetypes: Forgemaster, Herald, Idealist Caller
Druid Archetypes: Defender of the True World, Naga Aspirant, Nature Fang, Reincarnated, Wild Whisperer
Hunter Archetypes: Forester
Investigator Archetype: Star Watcher
Magus Archetype: Mindblade
Monk Archetypes: Ki Mystic, Monk of the Mantis, Sensei
Oracle Archetypes: Warsighted
Shaman Archetypes: Many were implemented but not marked as such
Skald Archetype: Warlord
Summoner Archetype: First Worlder
Swashbuckler Archetype: Flying Blade
Wizard Archetype: Poleiheira Adherent
Finished Pack Mule Fighter Archetype (because encumbrance is implemented now)
Items: Alchemist‘s Lab (Portable and not), Alchemist‘s Suit, Bracers of Falcon‘s Aim, Circlet of Persuasion, Cloak of Displacement (Major and Minor), Daredevil Softpaw Boots, Goz Mask, Muleback Cords, Jingasa of the Fortunate Soldier, Juggernaut‘s Pauldrons, Monkey Belt, Numerology Cylinder, Phylactery of Positive Channeling, Ring of Strength Sapping, Swarmbane Clasp, Tuned Bowstring, Unfettered Shirt
Armor Special Abilities: Benevolent
Weapon Special Abilities: Sapping, Impact, Furious, Benevolent
Bug Fixes
Fixed an infinite loop caused by dragging an item into a container that doesn‘t use extradimensional space
Fixed an issue where all generic gear had no weight
Enchanted Ammo was applying its bonuses to a weapon in the same index, regardless of whether that ammo was applied to that weapon
Composite bows‘ damage bonus based on strength rating was being double-counted
Correctly doubled bonus to bardic performances for Dawnflower Devishes
Fixed an issue where some resources were not linked to the correct source book, thus not visible
Fixed a few of the summonable monsters‘ natural attacks to be primary/secondary appropriately
Bardic Performance was not calculating the pool size correctly when the character had Master/Grandmaster Performer
Fixed a few situations where the animal companion level scaling from certain classes wasn‘t working
Switching arcane schools was not cleaning itself up in some cases
Bardic Masterpieces that take 1 standard action to activate get reduced as the Bard increases in level, just like Bardic Performances
Fixed prerequisite detection for Investigator talents
Added some missing class feature choices
Advanced Slayer Talents were all showing up as if a Slayer who met the prereqs did not.
Armor Training 1 was not enabling the character to move full speed with Medium Armor
Channel Energy dice were not being reconciled for the purpose of prerequisites
Bloodrager with Draconic Bloodline wasn‘t adding the breath weapon at level 8
Some channeling feats were not finding the channel pool
Retraining a level of Hunter caused by updating the animal companion‘s shared teamwork feats
Wrecking Mysticism was breaking Oracle
Cyclopean Seer was not applying its curse correctly
Divine Emissary Paladins‘ familiars were not working
Dragon Disciple was not honoring the 2nd bloodline of a Crossblooded Sorcerer/Bloodrager
Blightwarden Rangers, Witch Doctor Shamans, Guerrila Rogues, Phantom Thief Rogues, and VMC Oracles were not working
The calculation for Inspired Panache has been updated to allow minimum of 1 Int and 1 Cha (so minimum of 2 pool points)
Wizard Arcane School powers were not applying their powers at the same level as the power was granted, if the Wizard was multiclassed
Modifying values in custom cards now works correctly
Gestalt HP is now correctly the better of the two classes
Honoring disabled source books in all(?) dialogs
Disabled source books were messing up the indexing of various choice dialogs
Fixed a few issues preventing loading the print view
Antipaladin save bonuses were concatenating strings rather than adding integers
Custom skill bonuses were not being undone when removed/disabled
Fixed ability to choose feats in the Qinggong Monk class feature chooser
Skald‘s Inspired Rage does not apply the fatigued condition anymore when removed
Fixed a bug viewing Varisian dancing scarves
Aasimar and Tiefling basic Skilled racial feature was being applied regardless of what alternate heritage was chosen
Some Races‘ alternative favored class bonuses that grant speed were adding in increments of 1 rather than 5
Goblins‘ fast movement racial ability was only being incremented by 4 rather than 10
Half Elves‘ Alert for Betrayal was not adding the skills as class skills
Half Elves‘ Ancestral Arms was not removing the proficiency feats when un-chosen
Samsaran Mystic Past Life was providing 1 fewer spell than expected
UI Changes
Rapid Shot now adds a bonus attack at the highest BAB for ranged attacks
Fixed some formatting issues in the character creation wizard
Reinstated the ♦ icon for Inspiration on skills in the sidebar
Fixed an issue where some rage powers were showing up as empty cards
Class Feature and Feat cards were not displaying their bonuses correctly, and now are
Now showing the Metamagic benefit on the Metamagic card
Ability to show custom cards inline with action durations
When adding a custom item to your inventory, the screen will now scroll down to the new item immediately
Dialogs that need to pop up during the character creation wizard no longer remove the overlay when dismissed
Better reconciliation for linking choices gained during a level through feats, class features, etc.
Now showing Armor Check Penalty due to encumbrance in the character sheet
Sorting by name in many dialogs that didn‘t already do so
Better indexing to find class features buried in other class features (such as arcane school powers)
Character portraits are being persisted correctly now