Hello everyone, thanks you so much for your support! With your help, resources will be acquired for the further development of the game!
Today i want to talk about development progress at this moment.
β’ I completely reworked the damage system in zombies, now they respond to damage to the limbs and die from head damage.
β’ I completely reworked the weapon system, made it dynamic with the ability to introduce new types of weapons with unique characteristics, position in the hands, damage and recoil, sounds and animations (animations work in progress now) ! Weapons now have serious recoil, you will have to control them in order to successfully control the shooting!
- You can watch the video demonstration!
Today, I continue to work on zombie artificial intelligence and their interaction with the girl. Zombies will strive for you and you need to stop them, with headshots, in the extremities or with a shotgun point blank, if they get close to you, they will capture the girl and try to get fun, you will need to play a mini-game for resist, complexity mini-games will depend on the level of zombies.
After that, I will rework the current game level, I will make it free-mode and you will decide when to launch the wave and you will have as much time to prepare for the next as you want. I do this in order to develop an open-world game, so I begin to introduce free movement systems and survival skills, as well as resource management and the extraction of various things, such as equipment, accessories, customization elements, and so on.
I will release a new build when I finish working with zombies and the current game level, character customization elements and animations of weapons and girls with weapons, as well as continue of H scenes. Thanks you for attention!
Shine
2020-05-08 07:47:44 +0000 UTCBill Duke
2020-05-07 23:30:32 +0000 UTCEmily
2020-05-07 04:47:39 +0000 UTCShine
2020-05-06 15:14:35 +0000 UTCShine
2020-05-06 14:56:25 +0000 UTCEmily
2020-05-06 14:12:07 +0000 UTC