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Shineku
Shineku

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Hair replacement, new clothes, hair shader.

Hello guys! 

The hair that was in the game before today is not suitable for playing in real time and I was already tired of optimizing it, I came up with a thousand and one tricks to optimization and made two functions in the settings menu so that the player could customize them, but it's time to abandon that hair and go for real-time one.

What changed:


-Added 2560x1440 resolution 

-Added Game Over Storytelling option to settings menu. If disabled, the game over screen will be triggered instantly after defeat
-Added double color hair shader. 

-Added new real-time hairstyle (60k tris instead 250)

-Old hair style removed from the game

-Added function to enable and disable double color function in hair shader to customization menu. 

-Added swap colors (first to second and vice versa) to customization menu. 

-Added new starter outfit.

And this hair static because temporarily doesn't have rig and physics.

Comments

Yes

Shine

Is the library planning to add the main quest in the next version?

Когда будет готово!

Shine

когда ждать новую версию?

Rex

I agree with Bob Morane's point. The long ponytail from the old hairstyle was part of the character's appeal for me. I understand that hair physics is very difficult to implement right, but please consider using the new system to achieve a hair shape that is similar to the old one.

ChupacabraGonzales

Their future support is problematic. Lots of tricky code and game objects. I decided to standardize the hair.

Shine

Argh. Unfortunately when making this kind of changes there's always the risk that people preferred the old one... And I think I actually do. Any way to keep the old hair, at least to compare ? What do you mean the old hair was not suitable ? I got 140 fps with the Hairworks one and thought it was looking great.. Appreciate the other changes

Bob Morane


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