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Magic Item Assets Pt. 3

Magic Item Assets Pt. 3

Hello all!

Here is the 3rd installment of the 5-part asset series focused on creating asset tokens for all  of the magic items found in the 5E Dungeon Master's Guide. Following up on Part One and Pa...

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Common District Central Photoshop File

Common District Central Photoshop File


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Pemphero: Common District

Pemphero: Common District

Hello all! Been grinding out the third map from our campaign's capital city of Pemphero for the first post of May. What you see before you is the 'Central Corridor' of the Common District, the 2nd of the three corridors used to delineate the sprawling sections of the lower classed district. 

If you haven't seen them already, you can view the Western Corridor of the Common District View Post

VoD: Lower Level Photoshop File

VoD: Lower Level Photoshop File


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Vault of Dragons: Lower Level

Vault of Dragons: Lower Level

Hello all!

Felt like knocking out the remainder for the Vault of Dragons for the end of the month here so I present you with the difficult-to-access 'Lower Level'. As you can see, there are some rather enormous riches your players could gain access to should they play their cards right...

Unlike the other two floors this level doesn't separate quite as nicely into separate ...

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New Arrival!

New Arrival!

Hello all!

This is a little late in coming, but I wanted to share with you the latest ‘player’ our group is having join the table! We are very lucky to have welcomed our son to the family this month and I didn’t wait long before introducing some D&D paraphernalia to the photo shoot. What kind of check he’s about to roll a critical success on I’m not sure...

Anyways, ...

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Ulthuk's Last Photoshop File

Ulthuk's Last Photoshop File


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Ulthuk's Last Stand

Ulthuk's Last Stand

Hello all!

I'd been wanting to make a little bit of a return for the next couple of battle maps to themes, premises, and locations that fit more comfortably into the theme of 'universally applicable, but still interesting looking'. I.E. wide-purpose maps that a higher number of you would be able to find use for in your campaigns. 

And therefore, Ulthuk's Last Stand! Th...

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Expiring Posts (April 2017)

With the end of the month drawing near and after a series of new maps introduced, the maps that have grown older than 2 years will expire from the Patreon page to become only available on the website. To ensure that all of you have plenty of notice and opportunity to download those expiring maps before they're no longer available, I've collected the links for them below for you:

...

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Valarondir Photoshop File

Valarondir Photoshop File


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Valarondir

Valarondir

Heya people!

For the third map of April I'm happy to present you with the city of Valarondir, a location that was collaborated on with fellow $5 patron supporter, Phil Sweet. 

Valarondir comes from the homebrew setting that Phil's crafted for use with his own players and as you can see, is rather heavily situated on a large body of water, the Kingsea (...

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Magic Item Assets Pt. 2

Magic Item Assets Pt. 2

Hello all!

Here is the 2nd part of our Magic Items Assets series covering the magical objects found in the 5E Dungeon Masters Guide. You can find Part One of the series from last month here.

With over 120 assets covered between the first two parts, the second set here giv...

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VoD: Upper Level Photoshop File

VoD: Upper Level Photoshop File


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Vault of Dragons: Upper Level

Vault of Dragons: Upper Level

Hello all!

Today I bring you the 4th installment from the Vault of Dragons series where we complete the Upper Level of the Vault with the help of the 3rd installment from last month. We can now see the Hall of Moradin that the players arrive at from the Main Level below and get a better appreciation for the sense of height in this location as the three bridges loom over ...

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Wizards of the Coast Map Compilation

Hello! Here you will find a compilation of all maps I've made to supplement Wizards of the Coast modules. These are considered 'special' because unlike other maps on the patreon they do not expire, instead remaining permanently accessible to patrons. 

In the event that the file size is small enough you will find a .zip file for those maps attached below for you to download. Here is a...

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Nahti-Natu Photoshop File

Nahti-Natu Photoshop File


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Nahti-Natu (Island of Illusions)

Nahti-Natu (Island of Illusions)

Hello all!

For the last map of March I have for you: Nahti-Natu, the 'island of illusions'. This is a semi-regional map that I worked on for with a long time $5 supporter as a part of their campaign setting. 

We worked together however shaping an area that I intend to be one well-suited towards the Saltmarsh adventure(s) Wizards of the Coast is releasing next as well a...

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Expiring Posts (March 2017)

Hello all,

With the launching of the new Website earlier this month there were a few changes to the structure of how maps were released and archived here on the Patreon page. With those changes came the introduction of an 'expiration' date on maps older than 2 years. As maps grow older than that th...

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Magic Item Assets Pt.1

Magic Item Assets Pt.1

Hello all!

Some of you may have noticed that in February we went a month without any assets being released due to the particular map release schedule I had at the time. To compensate for that I'm releasing a second assets pack, the first of what will likely be a 5-part series visualizing the Magic Items featured in the Fifth Edition Dungeon Master's Guide

Last Summer...

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Broken Spire Keep Photoshop File

Broken Spire Keep Photoshop File


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Broken Spire Keep

Broken Spire Keep

Heya everyone,

This month I was asked to create an updated map accompaniment to Broken Spire Keep, a dungeon players explore during the relatively famous 2E adventure, Night Below. The Keep, once inhabited by the Parlfray family, has been abandoned for over a century and is investigated by players a...

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Vault of Dragons: Upper Level (Part One)

Vault of Dragons: Upper Level (Part One)

Hello all!

Here is our third (of five total) maps recreating the pivotal Vault of Dragons from the recent Dragon Heist module released by WotC last fall. Last month we completed the Main Level of the vault, which featured some crumbling staircases leading up to the Upper Level...

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Statue Assets

Statue Assets

Hello all!

For the first release of March I'm happy to share with you a fun project that I hope will help add some extra interest to your maps: Statue Assets! I was inspired somewhat by the Silvarn Museum released last month and its Hall of Legends exhibit (you may notice that two of the...

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Venatus Maps Website

Venatus Maps Website

 

Hello everyone!

We are here--the 2-year anniversary of this Patreon’s original inception! Last month I teased a secret project that I’d been working on for a good while,...

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Common District West Photoshop File

Common District West Photoshop File


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Pemphero: Common District

Pemphero: Common District

Heya folks,

For the final map of February we have the 2nd entry in the Pemphero series (the first being the Trader's District from January). With the common district being the next adjacent section of the city to the east of the Trader's District. Due to the Common District's enormous size it is often thought of, referred to, and in this case, mapped, by its three central columns...

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Naivyra's Cottage Photoshop File

Naivyra's Cottage Photoshop File


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Naivyra's Cottage

Naivyra's Cottage

Heya people,

This weekend I have the pleasure of presenting to you Naivyra's Cottage, a beautiful location I spent a lot of time on in collaboration with a fellow $5 patron. A combination of isometric views and top-down battle map gives the DM and players alike an immersive understanding of this location. 

I really enjoyed getting to fit in all of the characteristic de...

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Silvarn Museum Photoshop File

Silvarn Museum Photoshop File


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Silvarn Museum

Silvarn Museum

Hello all!

Here I present you with the Silvarn Museum, a project I collaborated on with a fellow patron! The museum was intended to be the ideal location for an upcoming heist session, built with a dramatic skylight to look down into the interior ballroom and multiple means of egress throughout.

With several different exhibitions (some rotating seasonly!) your players will ...

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