venatusmaps posts
Vault of Dragons: Main Level (Complete)
Hello all,
Here is the 2nd map of our 2nd location from the Dragon Heist module you voted for me to help supplement with my own maps back in October. This second posting completes the remainder of the Main Level of the Vault of Dragons.
Last month we saw the Entrance Foyer, this month we sandwich that main room with the Vault Door leading into it and the St...
2019-02-13 14:01:00 +0000 UTC View PostSecret Project
In March we'll be celebrating the 2 year anniversary of this patreon launching--an event for which I've been working on a 'secret project' since the Summer months of last year.
I hope at this point it's obvious how continually lucky I am to have all of you backing me here, p...
2019-02-06 16:17:59 +0000 UTC View PostThe Wailing Maiden
Okay--I swear I didn't rig the polling system to favor the 'Ships & Sailing' outcome, but seeing as how that was what you all voted for, consider this a glimpse of things to come!
The Wailing Maiden is a smuggling vessel that was designed in part with the help of fellow patron Zack Li...
2019-02-06 14:01:00 +0000 UTC View PostPublic Assets Pack Theme
Hello all!
With the recently completed Cave Assets Pack now in our collective rear view mirror it's time that we begin narrowing down our selection for the next assets pack! This is always fun for me seeing where you as a collective lean towards what I should be focusing on in the next season.
Below I've outlined a few options for which to base the theme of the next Assets ...
2019-01-29 14:30:01 +0000 UTC View PostPemphero: Trader's District
Heya people!
I'm excited to announce the first of a series of maps I'll be producing for my next project from our own campaign setting: the city of Pemphero. Pemphero is the capitol city from the setting that you've seen many pieces of: the Ancasta Flatlands, the 2019-01-29 14:00:03 +0000 UTC View Post
Winter Assets (Part One)
Heya people!
As a sort of 'capstone' to my recent interest in snow-based maps I've put together a 'Winter Assets' booster pack to supplement the previously released public Snowy Assets Pack.
This pack attempts to help shore up on what was in my opinion one of the biggest weaknesses of that in...
2019-01-24 14:01:00 +0000 UTC View PostCave Assets Pack
Hello all!
It is finally here! After much experimentation and help from many of you earlier in the month I have completed a total of 42 individual tiles to comprise the first round of our Cave Assets.
Per your request there are a variety of tunnel types, pits, ravines, and sizes for you to play with and mix-and-match to create some sprawling cave complexes rel...
2019-01-21 14:01:00 +0000 UTC View PostFireshear
Hello all!
I'm continuing our short-lived snow-based series as well as rounding out an older one! The settlement of Fireshear comes from the Forgotten Realms setting produced by the Wizards of the Coast and is one of the many locations featured in the 3rd chapter of their module, Storm King's Thunder.
I had been producing some maps for SKT after patrons ha...
2019-01-18 22:43:08 +0000 UTC View PostDragon Heist: Vault of Dragons (Pt.1)
Hello all!
Welcome to the 2nd location in our Dragon Heist series.. the Vault of Dragons! Voted on by you all as one of the four locations we'd map out for this module, the Vault is critical as one of the climactic scenes for the entire adventure. As the sought-after location of treasure that the players (and many villains) are seeking after it will be rather lar...
2019-01-09 14:00:02 +0000 UTC View PostBoss Lairs Pt.1
Hello all!
As I've been working on the battle map renditions of dungeons from Wizards of the Coast's official modules (and in the continual effort to make my own content as incestuous as possible) I thought it might be fun and/or helpful to take a similar glance at my own dungeons! Too often do I find a cool dungeon in a book or out there on the web and wish that I had a similarly quality...
2019-01-04 17:50:40 +0000 UTC View PostCave Assets Preview
Hello all!
As far as 'previews' go this is a little skimp, but ever since you all voted on Caves to be the next theme for our next Public Assets Pack I've been working on developing a logistical solution to them. Caves having inherent walls and floor built into them make them difficult to modulate in the same fashion that assets from previous packs have been.
They o...
2019-01-02 22:59:46 +0000 UTC View PostXanathar's Guild Hideout: Printable PDF
Heya people!
Welcome to 2019! With the new year I've released a new page on DMsGuild for the Xanathar's Guild Hideout you all voted for me to work on as a part of the Dragon Heist series. As a part of prepping the product for the public I made a reference map (featured above) to indicate where the rooms aligned and an easy-to-print PDF for quickly printing off every room in the H...
2019-01-02 18:20:00 +0000 UTC View PostOrathal
Hello all!
For the last map of 2018 I am projecting my desire for snow onto mapmaking. The town of Orathal is a non-specific 'northern town' that I hope will be fun to fit into your campaign setting of choice. I had yet to do a town set in a primarily colder climate and getting to experiment with some additional techniques and brushwork was a nice challenge (I'm loving the farms ...
2018-12-31 16:21:51 +0000 UTC View PostVenatus Maps Subreddit!
Hello people!
Almost since the inception of this Patreon page and my delving into making maps on a regular basis (thanks to you lovely folk) I have wanted a better means of organizing, viewing, and understanding the maps I put out from your perspective. While Patreon is great for so many things in establishing a means of you all getting to easily and affordably support me, it has had prob...
2018-12-26 20:08:01 +0000 UTC View PostTwo Tunnel Cave
Hello all!
On the eve of this particular Christmas I gift you this: a very violet and ill-named cave system. Two Tunnel Cave is the third location I've mapped out from my previously released Grand Owl Island setting map (the second being 2018-12-24 14:01:01 +0000 UTC View Post
Thatch Rooves Assets
Heya people,
Here is something I've wanted to put together ever since releasing the Urban Assets Pack a couple of months back. While the urban assets are great, I'm hoping these thatched rooves help continue to make everything more versatile. Take the above map for example! While it's attached to the downloadable file...
2018-12-17 14:01:01 +0000 UTC View PostGrand Archives Temple
Hello all!
The 2nd map of December brings you a 2-story temple layout designed by one of your fellow $5 patrons, Joseph Dennis. The Grand Archives Temple serves as one of the homes to a non-religious order in Joseph's campaign setting that strives to be seekers of knowledge and store books, items, etc. from across the realm via interdimensional portals accessed exclusively by the order'...
2018-12-13 14:01:01 +0000 UTC View PostDragon Heist: Xanathar's Guild (complete)
Heya people!
Here is the complete version of the Xanathar's Guild Hideout for Dragon Heist. Below you'll be able to download the full map as featured above, as well as the printing pages for easily printing the entire dungeon from home!
Enjoy!
2018-12-11 22:12:52 +0000 UTC View PostDragon Heist: Xanathar's Guild Hideout (pt.2)
Hello all!
Here is the counterpart to the Part One to Xanathar's Guild posted last month. This completes all of the remaining rooms from this dungeon found in the Dragon Heist module and marks the first finished location from the book you all voted for!
As intended, this recreation of th...
2018-12-07 02:06:29 +0000 UTC View PostIymrith's Lair
Heya people!
Last year I made a couple of extra large (4x the size of normal) battle maps for Iymrith's Lair, a finale location in the Storm King's Thunder module. You all have had access to those maps for a good while now, but I've just went ahead and tweaked them into easy-to-print files and shared them as a 2018-12-01 19:16:22 +0000 UTC View Post
Dragon Heist: Xanathar's Guild Hideout (pt.1)
Hello all!
As was established by (a couple of) patron polls last month, I will be recreating the maps from Wizard's recent adventure module: Dragon Heist. And the first location of this new series? Xanathar's Guild Hideout!
What would likely be considered the first 'dungeon' your party encounters in the story, the Guild Hideout is a great, easy-to-use classic sewer headqu...
2018-11-07 14:01:02 +0000 UTC View Post


























