Update: Some texture fixes have been released, including Nikita’s hat, certain buildings, and lighting effects.
Hi everyone,
Update for Luna IV is live and available via the Installer now, which has been updated and available via the respective rewards page.
For OneDrive, it i...
2026-01-14 02:12:03 +0000 UTC
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As Texture++ evolved over time, information became scattered across various posts. This post consolidate everything in one place for new users. For those who followed closely, this post has no new information.
If you need help, message me or leave a new comment. Patreon does not notify me when comments are replied.
About DirectStorage
DirectStorage is a Microsoft API design...
2025-10-31 01:02:03 +0000 UTC
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Hi all,
Some refactoring was done to Texture++ codebase to make it more robust, includeing cleanup that removes a few textures no longer present in the 6.0 client. The Patreon installers has been updated to reflect the latest storage size.
The installer does not currently auto-update itself. It is recommended to download the latest release from the rewards page when you need to upda...
2025-09-28 22:16:51 +0000 UTC
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I just finished Act I: A Dance of Snowy Tides and Hoarfrost Groves. Texture++ seems to work well in Nod-Krai for the most part, though a minor texture corruption issue was discovered during my play-through and has already been fixed.
(Left: before fix, Right: after fix)
The problem, wh...
2025-09-12 06:38:18 +0000 UTC
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This method avoids extra 3rd-party launcher, works with HDR and FPS unlockers, and bypasses the annoying Windows UAC prompt "Do you want to ... device?" every time you want to start the game. It works with GIMI and my 3DMigoto with DirectStorage.
It uses PowerShell, which is included with Windows 10/11. PowerShell is a built-in command-line and scripting environment that allows automation...
2025-09-10 14:30:27 +0000 UTC
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The update includes the newly added characters Lauma, Flins, and Aino, as well as the new region Nod-Krai. Note the storage requirements have increased.
Finale (GDDS) 22G->24G (or 58G->62G decompressed)
Finale 4K (GDDS) 68G->72G (or 148G->160G decompressed)
It’s now available through the ...
2025-09-10 00:50:55 +0000 UTC
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TL;DR:
Texture++ focuses on comprehensive, high-resolution textures for close to original look.
Core variant provides most of the visual benefit; Finale is for enthusiasts with high‑end hardware.
This is a hobby project with limited support; please read the known issues 2025-09-09 19:00:10 +0000 UTC
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The lossless GDDS character textures are now avaliable on OneDrive. They can simply be extracted and replace those in Base_4X.
For reference:
For those who need the DDS version of Texture++, here's a way to convert the GDDS version into the DDS version.
Usage Instructions
Extract Decompressor.zip to desired location
Run Decompress.ps1 in PowerShell from the folder. If you’re not familiar with using PowerShell, I suggest asking ChatGPT for guidance and sharing the script content for step-by-step ...
2025-09-06 17:54:29 +0000 UTC
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The GDDS variants are now available via their respective rewards pages. You can use either OneDrive or updated Installer to download.
There is no need to update if you don't need the space savings / faster load time.
Cloud Supporter Rewards
2025-08-30 15:02:25 +0000 UTC
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What is GI-Model-Importer (GIMI)?
From the official Github page, "GIMI is a version of 3DMigoto that I have modified to be compatible with Genshin." According to its creator on 2025-08-28 13:52:00 +0000 UTC
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As my previous poll on "Quality vs. Size" suggested, implementation of DirectStorage with GPU decompression for Texture++ was being worked on and it's nearly complete. I’ve made a video (roughly one and a half minutes) to explain how it works at a high level. Hope you enjoy it!
2025-08-25 14:04:05 +0000 UTC
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I’ve quickly put together a simple interactive map showing unique Texture++ Installer usage over the past three weeks (based on IP, so not perfectly accurate): https://installer-map.pages.dev/. It’s astonishing to see people from all over the world using it ! But since I can’t test connection quality for every locati...
2025-07-31 02:10:01 +0000 UTC
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With DirectStorage, it's now possible to use GPU decompression to either boost texture quality even further or greatly reduce the storage size. Check out the two textures of Ineffa attached—they each use a different approach. Can you tell which texture has better quality? Would you prefer higher quality, or would you rather save on storage space? I’d love to hear your thoughts!
Cast y...
2025-07-30 02:52:03 +0000 UTC
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Experience the ultimate visual overhaul with Texture++ Finale 4K! As the name suggests, this pack upgrades everything to 4K.
Experience the ultimate visual overhaul with Texture++ Finale 4K!
As the name suggests, this pack upgrades everything to 4K. It is compressed with GDeflate and requires about ~76GB of disk space. 3DMigoto with DirectS...
2025-07-28 03:10:02 +0000 UTC
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Welcome! Here is a custom build of 3dmigoto that uses DirectStorage to improve load time and minimize CPU overhead. For best performance,
Welcome!
Here is a custom build of 3dmigoto that uses DirectStorage to improve load time and minimize CPU overhead. For best performance, please make sure you're using Windows 11, an NVMe SSD, and a relatively powerful GPU (like an NVIDIA 30-serie...
2025-07-28 03:04:00 +0000 UTC
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